mirror of
https://github.com/zeldaret/tmc
synced 2026-06-14 22:29:16 -04:00
67467fd831
And split up subtasks and world events.
50 lines
1.3 KiB
C
50 lines
1.3 KiB
C
/**
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* @file worldEvent19.c
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* @ingroup WorldEvents
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*
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* @brief World Event 19
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*/
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#include "fade.h"
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#include "functions.h"
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#include "menu.h"
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#include "npc.h"
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#include "room.h"
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#include "script.h"
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#include "subtask.h"
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extern Script script_BigGoronKinstone1;
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extern Script script_BigGoronKinstone2;
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extern Script script_BigGoronKinstone3;
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const EntityData gUnk_080FEED4[] = {
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{ NPC, 79, BIG_GORON, 0, 0, 0x140, 0xf8, (u32)&script_BigGoronKinstone1 },
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{ NPC, 79, BIG_GORON, 5, 0, 0xd0, 0xc8, (u32)&script_BigGoronKinstone2 },
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{ NPC, 79, BIG_GORON, 10, 0, 0x1b0, 0x108, (u32)&script_BigGoronKinstone3 },
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{ NPC, 15, BIG_GORON, 1, 0, 0x108, 0x88, 0 },
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{ NPC, 15, BIG_GORON, 2, 0, 0x108, 0x88, 0 },
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{ 0xff, 0, 0, 0, 0, 0x0, 0x0, 0 },
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};
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void WorldEvent_19_0(void);
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void WorldEvent_19_1(void);
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void (*const WorldEvent_19_Functions[])(void) = {
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WorldEvent_19_0,
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WorldEvent_19_1,
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};
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void WorldEvent_19(void) {
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WorldEvent_19_Functions[gMenu.overlayType]();
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}
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void WorldEvent_19_0(void) {
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sub_0804B0B0(gMenu.field_0xc[2], gMenu.field_0xc[3]);
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LoadRoomEntityList(gUnk_080FEED4);
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LoadStaticBackground(2);
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sub_0806D0B0(NULL);
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sub_08055B70(gMenu.field_0x4, 0, 0, 0);
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gMenu.overlayType++;
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gUpdateVisibleTiles = 1;
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SetFade(FADE_INSTANT, 0x10);
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}
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void WorldEvent_19_1(void) {
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}
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