Files
tmc/src/object/giantRock.c
T
2022-02-27 06:56:52 +02:00

13 lines
317 B
C

#include "entity.h"
void GiantRock(Entity* this) {
if (this->action == 0) {
this->action = 1;
this->spriteSettings.draw = 1;
this->collisionLayer = 2;
UpdateSpriteForCollisionLayer(this);
this->spritePriority.b0 = 0;
InitializeAnimation(this, this->type);
}
}