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14 lines
242 B
C
14 lines
242 B
C
#ifndef FLAMEMANAGER_H
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#define FLAMEMANAGER_H
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#include "manager.h"
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typedef struct {
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struct Manager base;
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u8 field_0x20[0x18];
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s16 x; // After loading this stores the tilePos.
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s16 y;
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} FlameManager;
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#endif // FLAMEMANAGER_H
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