Files
tmc/src/npc/sturgeon.c
T
theo3 5fedcc4e27 cf
2022-03-30 21:17:53 -07:00

164 lines
4.2 KiB
C

#include "entity.h"
#include "functions.h"
#include "npc.h"
#include "object.h"
#include "item.h"
extern u16 gUnk_0810FA54[];
extern SpriteLoadData gUnk_0810FA38;
extern u32 gUnk_0810FA5A;
void sub_08064CC0(Entity* this);
extern void (*const gUnk_0810FA44[])(Entity*);
void sub_08064C9C(Entity* this);
void sub_08064CD8(Entity* this);
void Sturgeon(Entity* this) {
if ((this->flags & ENT_SCRIPTED) == 0) {
gUnk_0810FA44[this->action](this);
sub_0806ED78(this);
} else {
if (this->action == 0) {
if (LoadExtraSpriteData(this, &gUnk_0810FA38) != 0) {
this->action = 1;
this->timer = 0;
sub_0807DD50(this);
}
} else {
u32 tmp = this->action & 0x80;
if (tmp) {
if (UpdateFuseInteraction(this) != 0) {
this->action = 1;
}
} else {
if (this->interactType == 2) {
this->action = this->action | 0xff;
this->interactType = tmp;
InitAnimationForceUpdate(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
sub_0806F118(this);
} else {
sub_0807DD94(this, NULL);
sub_08064C9C(this);
}
}
}
}
}
void sub_08064B44(Entity* this) {
if (LoadExtraSpriteData(this, &gUnk_0810FA38) != 0) {
InitializeAnimation(this, 2);
sub_0806EE04(this, &gUnk_0810FA5A, 0);
sub_08064CC0(this);
this->action = 1;
this->subAction = 0;
this->spriteSettings.draw = 1;
}
}
void sub_08064B88(Entity* this) {
s32 temp;
s32 temp2;
switch (this->interactType) {
case 0:
temp = sub_0806EE20(this);
this->animationState = this->knockbackDirection;
if (temp != 0) {
InitializeAnimation(this, temp & 0x7f);
}
GetNextFrame(this);
break;
case 2:
this->action = 3;
temp2 = GetAnimationState(this);
if (temp2 < 0) {
temp2 = this->animationState;
}
this->subtimer = this->animIndex;
InitializeAnimation(this, temp2);
this->interactType = 0;
sub_0806F118(this);
break;
case 1:
default:
this->action = 2;
temp2 = GetAnimationState(this);
if (temp2 < 0) {
temp2 = this->animationState;
}
this->subtimer = this->animIndex;
InitializeAnimation(this, temp2);
this->interactType = 0;
sub_08064CD8(this);
}
}
void sub_08064C2C(Entity* this) {
if ((gMessage.doTextBox & 0x7f) == 0) {
this->action = 1;
InitializeAnimation(this, (u32)this->subtimer);
}
}
void sub_08064C50(Entity* this) {
if (UpdateFuseInteraction(this) != 0) {
this->action = 1;
InitializeAnimation(this, this->subtimer);
}
}
void Sturgeon_Head(Entity* this) {
SetExtraSpriteFrame(this, 0, (u8)this->frame & 0x3f);
SetExtraSpriteFrame(this, 1, (u32)this->frameIndex);
SetSpriteSubEntryOffsetData1(this, 1, 0);
sub_0807000C(this);
}
void sub_08064C9C(Entity* this) {
if ((this->timer != 0) && ((gRoomTransition.frameCount & 3U) == 0)) {
CreateDust(this);
}
}
void sub_08064CC0(Entity* this) {
this->field_0x68.HALF.LO = sub_0801E99C(this);
sub_08078784(this, this->field_0x68.HALF.LO);
}
void sub_08064CD8(Entity* this) {
u32 flag;
u32 tmp = 2;
if (GetInventoryValue(ITEM_FLIPPERS) == 0) {
if (CheckLocalFlag(0x73)) {
tmp = 1;
} else {
tmp = 0;
}
}
MessageNoOverlap(gUnk_0810FA54[tmp], this);
}
void sub_08064D08(Entity* this) {
this->timer = 1;
}
void sub_08064D10(Entity* this) {
this->timer = 0;
}
void Sturgeon_Fusion(Entity* this) {
if (this->action == 0) {
if (LoadExtraSpriteData(this, &gUnk_0810FA38) != 0) {
this->action += 1;
this->spriteSettings.draw = 1;
InitializeAnimation(this, 6);
}
} else {
GetNextFrame(this);
}
}