mirror of
https://github.com/zeldaret/tmc
synced 2026-06-11 21:19:02 -04:00
164 lines
4.2 KiB
C
164 lines
4.2 KiB
C
#include "entity.h"
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#include "functions.h"
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#include "npc.h"
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#include "object.h"
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#include "item.h"
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extern u16 gUnk_0810FA54[];
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extern SpriteLoadData gUnk_0810FA38;
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extern u32 gUnk_0810FA5A;
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void sub_08064CC0(Entity* this);
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extern void (*const gUnk_0810FA44[])(Entity*);
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void sub_08064C9C(Entity* this);
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void sub_08064CD8(Entity* this);
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void Sturgeon(Entity* this) {
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if ((this->flags & ENT_SCRIPTED) == 0) {
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gUnk_0810FA44[this->action](this);
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sub_0806ED78(this);
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} else {
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if (this->action == 0) {
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if (LoadExtraSpriteData(this, &gUnk_0810FA38) != 0) {
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this->action = 1;
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this->timer = 0;
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sub_0807DD50(this);
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}
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} else {
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u32 tmp = this->action & 0x80;
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if (tmp) {
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if (UpdateFuseInteraction(this) != 0) {
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this->action = 1;
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}
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} else {
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if (this->interactType == 2) {
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this->action = this->action | 0xff;
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this->interactType = tmp;
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InitAnimationForceUpdate(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
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sub_0806F118(this);
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} else {
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sub_0807DD94(this, NULL);
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sub_08064C9C(this);
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}
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}
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}
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}
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}
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void sub_08064B44(Entity* this) {
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if (LoadExtraSpriteData(this, &gUnk_0810FA38) != 0) {
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InitializeAnimation(this, 2);
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sub_0806EE04(this, &gUnk_0810FA5A, 0);
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sub_08064CC0(this);
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this->action = 1;
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this->subAction = 0;
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this->spriteSettings.draw = 1;
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}
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}
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void sub_08064B88(Entity* this) {
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s32 temp;
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s32 temp2;
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switch (this->interactType) {
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case 0:
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temp = sub_0806EE20(this);
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this->animationState = this->knockbackDirection;
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if (temp != 0) {
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InitializeAnimation(this, temp & 0x7f);
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}
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GetNextFrame(this);
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break;
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case 2:
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this->action = 3;
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temp2 = GetAnimationState(this);
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if (temp2 < 0) {
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temp2 = this->animationState;
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}
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this->subtimer = this->animIndex;
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InitializeAnimation(this, temp2);
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this->interactType = 0;
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sub_0806F118(this);
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break;
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case 1:
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default:
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this->action = 2;
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temp2 = GetAnimationState(this);
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if (temp2 < 0) {
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temp2 = this->animationState;
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}
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this->subtimer = this->animIndex;
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InitializeAnimation(this, temp2);
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this->interactType = 0;
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sub_08064CD8(this);
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}
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}
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void sub_08064C2C(Entity* this) {
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if ((gMessage.doTextBox & 0x7f) == 0) {
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this->action = 1;
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InitializeAnimation(this, (u32)this->subtimer);
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}
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}
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void sub_08064C50(Entity* this) {
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if (UpdateFuseInteraction(this) != 0) {
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this->action = 1;
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InitializeAnimation(this, this->subtimer);
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}
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}
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void Sturgeon_Head(Entity* this) {
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SetExtraSpriteFrame(this, 0, (u8)this->frame & 0x3f);
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SetExtraSpriteFrame(this, 1, (u32)this->frameIndex);
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SetSpriteSubEntryOffsetData1(this, 1, 0);
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sub_0807000C(this);
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}
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void sub_08064C9C(Entity* this) {
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if ((this->timer != 0) && ((gRoomTransition.frameCount & 3U) == 0)) {
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CreateDust(this);
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}
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}
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void sub_08064CC0(Entity* this) {
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this->field_0x68.HALF.LO = sub_0801E99C(this);
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sub_08078784(this, this->field_0x68.HALF.LO);
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}
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void sub_08064CD8(Entity* this) {
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u32 flag;
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u32 tmp = 2;
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if (GetInventoryValue(ITEM_FLIPPERS) == 0) {
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if (CheckLocalFlag(0x73)) {
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tmp = 1;
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} else {
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tmp = 0;
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}
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}
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MessageNoOverlap(gUnk_0810FA54[tmp], this);
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}
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void sub_08064D08(Entity* this) {
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this->timer = 1;
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}
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void sub_08064D10(Entity* this) {
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this->timer = 0;
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}
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void Sturgeon_Fusion(Entity* this) {
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if (this->action == 0) {
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if (LoadExtraSpriteData(this, &gUnk_0810FA38) != 0) {
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this->action += 1;
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this->spriteSettings.draw = 1;
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InitializeAnimation(this, 6);
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}
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} else {
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GetNextFrame(this);
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}
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}
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