Files
tmc/src/manager/manager10.c
T
2022-02-12 20:03:27 +01:00

215 lines
5.5 KiB
C

#include "global.h"
#include "asm.h"
#include "manager.h"
#include "room.h"
#include "area.h"
#include "sound.h"
#include "screen.h"
#include "common.h"
#include "fileselect.h"
#include "functions.h"
void sub_080595E4(Manager10*);
void sub_08059608(Manager10*);
void sub_08059690(Manager10*);
void sub_080596E0(Manager10*);
u32 sub_08059844(void);
u32 sub_0805986C(void);
void sub_08059894(const u16*, const u16*, u32);
u32 sub_080598F8(u32, u32, u32);
void sub_08059960(const u16*, const u16*, u16*, u8);
const u8 gUnk_08108390[6] = {
0x0F, 0x1E, 0x2D, 0x3C, 0x01, 0x01,
};
extern u16 gUnk_020176E0[];
extern u8 gUnk_02017700[];
extern const u16 gPalette_549[];
void Manager10_Main(Manager10* this) {
if (!this->manager.action) {
this->manager.action = 1;
this->unk_21 = 0;
this->unk_23 = 0;
if (sub_0805986C()) {
this->unk_20 = 1;
this->unk_22 = 2;
gMapTop.bgControlPtr = 0;
} else {
this->unk_20 = 0x1F;
this->unk_22 = 5;
}
gRoomVars.unk_10[0] = 0xFF;
RegisterTransitionManager(this, sub_080595E4, 0);
}
sub_08059608(this);
sub_08059690(this);
sub_080596E0(this);
}
void sub_080595E4(Manager10* this) {
gRoomVars.unk_10[0] = 0xFF;
sub_08059690(this);
sub_080596E0(this);
sub_0805B4D0(0);
}
void sub_08059608(Manager10* this) {
if (this->unk_23) {
if (!--this->unk_23) {
gArea.bgm = gArea.queued_bgm;
SoundReq(gArea.bgm);
}
return;
}
if (sub_0805986C()) {
if (gArea.queued_bgm != 0x1E) {
gArea.queued_bgm = 0x1E;
this->unk_23 = 0x78;
SoundReq(SONG_FADE_OUT_BGM);
}
return;
}
if (gArea.queued_bgm != 0x37) {
gArea.queued_bgm = 0x37;
this->unk_23 = 0x78;
SoundReq(SONG_FADE_OUT_BGM);
}
}
void sub_08059690(Manager10* this) {
if (sub_08059844()) {
if (this->unk_20 == 0)
return;
sub_08059894(gPalette_549, gPalette_549 + 0xD0, this->unk_20);
this->unk_20--;
} else {
if (this->unk_20 > 0x1F)
return;
sub_08059894(gPalette_549, gPalette_549 + 0xD0, this->unk_20);
this->unk_20++;
}
}
void sub_080596E0(Manager10* this) {
if ((gRoomTransition.frameCount & 7) == 0) {
gScreen.bg1.xOffset += 8;
gScreen.bg1.xOffset &= 0x1F;
}
if (sub_0805986C()) {
if (this->unk_21 == 0 && this->unk_22 != 2) {
this->unk_21 = 1;
this->unk_22 = 3;
this->manager.unk_0e = gUnk_08108390[3];
gMapTop.bgControlPtr = 0;
}
} else {
if (this->unk_21 == 0 && this->unk_22 != 5) {
this->unk_21 = 2;
this->manager.unk_0e = gUnk_08108390[this->unk_22];
}
}
switch (this->unk_21) {
case 1:
if (--this->manager.unk_0e == 0) {
this->manager.unk_0e = gUnk_08108390[--this->unk_22];
if (this->unk_22 == 2) {
this->unk_21 = 0;
}
}
break;
case 2:
if (--this->manager.unk_0e == 0) {
this->manager.unk_0e = gUnk_08108390[++this->unk_22];
if (this->unk_22 == 5) {
this->unk_21 = 0;
}
}
break;
}
if (gRoomVars.unk_10[0] != this->unk_22) {
gRoomVars.unk_10[0] = this->unk_22;
switch (this->unk_22) {
case 0 ... 3:
LoadGfxGroup(this->unk_22 + 0x2B);
break;
case 4:
MemClear(gBG3Buffer, 0x800);
LoadResourceAsync(gBG3Buffer, 0x600e800, 0x800);
break;
case 5:
gMapTop.bgControlPtr = &gScreen.bg1.control;
gScreen.lcd.displayControl |= 0x200;
break;
}
}
}
u32 sub_08059844(void) {
return gPlayerEntity.x.HALF.HI - gRoomControls.origin_x > gRoomControls.width >> 1;
}
u32 sub_0805986C(void) {
return gPlayerEntity.x.HALF.HI - gRoomControls.origin_x > 0x200;
}
void sub_08059894(const u16* unk1, const u16* unk2, u32 unk3) {
const u16* tmp1;
const u16* tmp2;
u16* tmp3;
u32 tmp4;
u32 i;
tmp1 = unk1;
tmp2 = unk2;
tmp3 = gUnk_020176E0;
for (i = 0; i < 13; i++) {
sub_08059960(tmp1, tmp2, tmp3, unk3);
tmp1 += 0x10;
tmp2 += 0x10;
tmp3 += 0x10;
}
MemCopy(gUnk_02017700, gUnk_02017700 + 0x240, 0x20);
gUsedPalettes |= 0x207ffc;
}
u32 sub_080598F8(u32 unk1, u32 unk2, u32 unk3) {
u32 tmp1, tmp2, tmp3;
u32 tmp4, tmp5, tmp6;
tmp1 = (unk1 & 0x1F) << 8;
tmp1 = (tmp1 * unk3) >> 5;
tmp4 = (unk2 & 0x1F) << 8;
tmp4 = (tmp4 * (0x20 - unk3)) >> 5;
tmp1 = (tmp1 + tmp4) >> 8;
tmp2 = (unk1 & 0x3E0) << 3;
tmp2 = (tmp2 * unk3) >> 5;
tmp5 = (unk2 & 0x3E0) << 3;
tmp5 = (tmp5 * (0x20 - unk3)) >> 5;
tmp2 = (tmp2 + tmp5) >> 8;
tmp3 = (unk1 & 0x7C00) >> 2;
tmp3 = (tmp3 * unk3) >> 5;
tmp6 = (unk2 & 0x7C00) >> 2;
tmp6 = (tmp6 * (0x20 - unk3)) >> 5;
tmp3 = (tmp3 + tmp6) >> 8;
return tmp1 | (tmp2 << 5) | (tmp3 << 10);
}
void sub_08059960(const u16* unk1, const u16* unk2, u16* unk3, u8 unk4) {
u32 i;
for (i = 0; i < 0x10; i++) {
*unk3++ = sub_080598F8(*unk1++, *unk2++, unk4);
}
}
void sub_08059994(void) {
if (sub_0805986C()) {
LoadPaletteGroup(0x5B);
gArea.queued_bgm = 0x1E;
}
}