mirror of
https://github.com/zeldaret/tmc
synced 2026-06-10 04:54:18 -04:00
215 lines
5.5 KiB
C
215 lines
5.5 KiB
C
#include "global.h"
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#include "asm.h"
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#include "manager.h"
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#include "room.h"
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#include "area.h"
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#include "sound.h"
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#include "screen.h"
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#include "common.h"
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#include "fileselect.h"
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#include "functions.h"
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void sub_080595E4(Manager10*);
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void sub_08059608(Manager10*);
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void sub_08059690(Manager10*);
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void sub_080596E0(Manager10*);
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u32 sub_08059844(void);
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u32 sub_0805986C(void);
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void sub_08059894(const u16*, const u16*, u32);
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u32 sub_080598F8(u32, u32, u32);
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void sub_08059960(const u16*, const u16*, u16*, u8);
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const u8 gUnk_08108390[6] = {
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0x0F, 0x1E, 0x2D, 0x3C, 0x01, 0x01,
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};
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extern u16 gUnk_020176E0[];
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extern u8 gUnk_02017700[];
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extern const u16 gPalette_549[];
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void Manager10_Main(Manager10* this) {
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if (!this->manager.action) {
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this->manager.action = 1;
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this->unk_21 = 0;
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this->unk_23 = 0;
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if (sub_0805986C()) {
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this->unk_20 = 1;
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this->unk_22 = 2;
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gMapTop.bgControlPtr = 0;
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} else {
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this->unk_20 = 0x1F;
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this->unk_22 = 5;
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}
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gRoomVars.unk_10[0] = 0xFF;
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RegisterTransitionManager(this, sub_080595E4, 0);
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}
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sub_08059608(this);
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sub_08059690(this);
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sub_080596E0(this);
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}
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void sub_080595E4(Manager10* this) {
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gRoomVars.unk_10[0] = 0xFF;
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sub_08059690(this);
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sub_080596E0(this);
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sub_0805B4D0(0);
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}
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void sub_08059608(Manager10* this) {
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if (this->unk_23) {
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if (!--this->unk_23) {
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gArea.bgm = gArea.queued_bgm;
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SoundReq(gArea.bgm);
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}
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return;
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}
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if (sub_0805986C()) {
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if (gArea.queued_bgm != 0x1E) {
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gArea.queued_bgm = 0x1E;
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this->unk_23 = 0x78;
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SoundReq(SONG_FADE_OUT_BGM);
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}
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return;
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}
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if (gArea.queued_bgm != 0x37) {
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gArea.queued_bgm = 0x37;
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this->unk_23 = 0x78;
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SoundReq(SONG_FADE_OUT_BGM);
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}
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}
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void sub_08059690(Manager10* this) {
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if (sub_08059844()) {
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if (this->unk_20 == 0)
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return;
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sub_08059894(gPalette_549, gPalette_549 + 0xD0, this->unk_20);
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this->unk_20--;
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} else {
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if (this->unk_20 > 0x1F)
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return;
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sub_08059894(gPalette_549, gPalette_549 + 0xD0, this->unk_20);
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this->unk_20++;
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}
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}
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void sub_080596E0(Manager10* this) {
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if ((gRoomTransition.frameCount & 7) == 0) {
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gScreen.bg1.xOffset += 8;
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gScreen.bg1.xOffset &= 0x1F;
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}
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if (sub_0805986C()) {
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if (this->unk_21 == 0 && this->unk_22 != 2) {
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this->unk_21 = 1;
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this->unk_22 = 3;
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this->manager.unk_0e = gUnk_08108390[3];
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gMapTop.bgControlPtr = 0;
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}
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} else {
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if (this->unk_21 == 0 && this->unk_22 != 5) {
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this->unk_21 = 2;
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this->manager.unk_0e = gUnk_08108390[this->unk_22];
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}
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}
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switch (this->unk_21) {
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case 1:
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if (--this->manager.unk_0e == 0) {
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this->manager.unk_0e = gUnk_08108390[--this->unk_22];
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if (this->unk_22 == 2) {
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this->unk_21 = 0;
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}
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}
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break;
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case 2:
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if (--this->manager.unk_0e == 0) {
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this->manager.unk_0e = gUnk_08108390[++this->unk_22];
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if (this->unk_22 == 5) {
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this->unk_21 = 0;
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}
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}
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break;
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}
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if (gRoomVars.unk_10[0] != this->unk_22) {
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gRoomVars.unk_10[0] = this->unk_22;
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switch (this->unk_22) {
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case 0 ... 3:
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LoadGfxGroup(this->unk_22 + 0x2B);
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break;
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case 4:
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MemClear(gBG3Buffer, 0x800);
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LoadResourceAsync(gBG3Buffer, 0x600e800, 0x800);
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break;
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case 5:
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gMapTop.bgControlPtr = &gScreen.bg1.control;
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gScreen.lcd.displayControl |= 0x200;
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break;
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}
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}
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}
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u32 sub_08059844(void) {
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return gPlayerEntity.x.HALF.HI - gRoomControls.origin_x > gRoomControls.width >> 1;
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}
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u32 sub_0805986C(void) {
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return gPlayerEntity.x.HALF.HI - gRoomControls.origin_x > 0x200;
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}
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void sub_08059894(const u16* unk1, const u16* unk2, u32 unk3) {
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const u16* tmp1;
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const u16* tmp2;
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u16* tmp3;
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u32 tmp4;
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u32 i;
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tmp1 = unk1;
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tmp2 = unk2;
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tmp3 = gUnk_020176E0;
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for (i = 0; i < 13; i++) {
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sub_08059960(tmp1, tmp2, tmp3, unk3);
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tmp1 += 0x10;
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tmp2 += 0x10;
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tmp3 += 0x10;
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}
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MemCopy(gUnk_02017700, gUnk_02017700 + 0x240, 0x20);
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gUsedPalettes |= 0x207ffc;
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}
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u32 sub_080598F8(u32 unk1, u32 unk2, u32 unk3) {
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u32 tmp1, tmp2, tmp3;
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u32 tmp4, tmp5, tmp6;
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tmp1 = (unk1 & 0x1F) << 8;
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tmp1 = (tmp1 * unk3) >> 5;
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tmp4 = (unk2 & 0x1F) << 8;
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tmp4 = (tmp4 * (0x20 - unk3)) >> 5;
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tmp1 = (tmp1 + tmp4) >> 8;
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tmp2 = (unk1 & 0x3E0) << 3;
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tmp2 = (tmp2 * unk3) >> 5;
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tmp5 = (unk2 & 0x3E0) << 3;
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tmp5 = (tmp5 * (0x20 - unk3)) >> 5;
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tmp2 = (tmp2 + tmp5) >> 8;
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tmp3 = (unk1 & 0x7C00) >> 2;
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tmp3 = (tmp3 * unk3) >> 5;
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tmp6 = (unk2 & 0x7C00) >> 2;
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tmp6 = (tmp6 * (0x20 - unk3)) >> 5;
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tmp3 = (tmp3 + tmp6) >> 8;
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return tmp1 | (tmp2 << 5) | (tmp3 << 10);
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}
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void sub_08059960(const u16* unk1, const u16* unk2, u16* unk3, u8 unk4) {
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u32 i;
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for (i = 0; i < 0x10; i++) {
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*unk3++ = sub_080598F8(*unk1++, *unk2++, unk4);
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}
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}
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void sub_08059994(void) {
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if (sub_0805986C()) {
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LoadPaletteGroup(0x5B);
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gArea.queued_bgm = 0x1E;
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}
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}
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