mirror of
https://github.com/zeldaret/tmc
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126 lines
3.6 KiB
C
126 lines
3.6 KiB
C
/**
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* @file secretManager.c
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* @ingroup Managers
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*
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* @brief Sets a flag and plays a sound if another flag is set.
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*
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* unk_0a = 0 for testing one flag unk_0a = 1 for testing multiple flags
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*/
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#include "manager/secretManager.h"
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#include "entity.h"
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#include "flags.h"
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#include "functions.h"
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#include "sound.h"
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void SecretManager_Type0_Action2(SecretManager*);
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void SecretManager_Type0(SecretManager*);
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void SecretManager_Type1(SecretManager*);
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void SecretManager_Type0_Init(SecretManager*);
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void SecretManager_Type0_Action1(SecretManager*);
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void SecretManager_Type0_Action2(SecretManager*);
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void SecretManager_Type1_Action2(SecretManager*);
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void SecretManager_Type1_Action1(SecretManager*);
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void SecretManager_Type1_Init(SecretManager*);
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void SecretManager_Main(SecretManager* this) {
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static void (*const SecretManager_Types[])(SecretManager*) = {
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SecretManager_Type0,
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SecretManager_Type1,
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};
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SecretManager_Types[super->type](this);
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}
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void SecretManager_Type0(SecretManager* this) {
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static void (*const SecretManager_Type0_Actions[])(SecretManager*) = {
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SecretManager_Type0_Init,
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SecretManager_Type0_Action1,
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SecretManager_Type0_Action2,
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};
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SecretManager_Type0_Actions[super->action](this);
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}
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void SecretManager_Type0_Init(SecretManager* this) {
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if (CheckFlags(this->field_0x3c) != 0) {
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DeleteThisEntity();
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}
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if (CheckFlags(this->field_0x3e) != 0) {
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SetFlag(this->field_0x3c);
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DeleteThisEntity();
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}
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super->action = 1;
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if (super->timer == 0) {
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super->timer = 30;
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}
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SetDefaultPriority((Entity*)this, PRIO_PLAYER_EVENT);
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}
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void SecretManager_Type0_Action1(SecretManager* this) {
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if ((CheckFlags(this->field_0x3e) != 0) && (gPriorityHandler.priority_timer < 2)) {
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super->action = 2;
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if (super->timer == 1) {
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SecretManager_Type0_Action2(this);
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}
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RequestPriorityDuration((Entity*)this, super->timer);
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}
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}
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void SecretManager_Type0_Action2(SecretManager* this) {
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if (gPriorityHandler.priority_timer == 0) {
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if (this->field_0x38 != SFX_NONE) {
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SoundReq(this->field_0x38);
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} else {
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SoundReq(SFX_SECRET);
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}
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if (this->field_0x3c != 0) {
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SetFlag(this->field_0x3c);
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}
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DeleteThisEntity();
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}
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}
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void SecretManager_Type1(SecretManager* this) {
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static void (*const SecretManager_Type1_Actions[])(SecretManager*) = {
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SecretManager_Type1_Init,
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SecretManager_Type1_Action1,
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SecretManager_Type1_Action2,
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};
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SecretManager_Type1_Actions[super->action](this);
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}
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void SecretManager_Type1_Init(SecretManager* this) {
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CheckFlags(this->field_0x3e);
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super->action = 1;
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if (super->timer == 0) {
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super->timer = 30;
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}
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super->subtimer = super->timer;
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SetDefaultPriority((Entity*)this, PRIO_PLAYER_EVENT);
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}
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void SecretManager_Type1_Action1(SecretManager* this) {
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if (CheckFlags(this->field_0x3e) != 0) {
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super->action = 2;
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super->timer = super->subtimer;
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}
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}
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void SecretManager_Type1_Action2(SecretManager* this) {
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if (super->timer != 0) {
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if (--super->timer == 0) {
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Sound sound;
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if (this->field_0x38 != SFX_NONE) {
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sound = this->field_0x38;
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} else {
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sound = SFX_SECRET;
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}
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SoundReq(sound);
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SetFlag(this->field_0x3c);
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}
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} else {
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if (CheckFlags(this->field_0x3e) == 0) {
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super->action = 1;
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ClearFlag(this->field_0x3c);
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}
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}
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}
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