Files
tmc/src/projectile/moblinSpear.c
T
2021-11-12 01:34:34 -08:00

103 lines
3.1 KiB
C

#include "entity.h"
#include "enemy.h"
extern bool32 AllocMutableHitbox(Entity*);
typedef struct {
s8 offsetX;
s8 offsetY;
u8 width;
u8 height;
} HitboxChange;
extern void (*const MoblinSpear_Functions[])(Entity*);
extern void (*const MoblinSpear_Actions[])(Entity*);
extern const HitboxChange gUnk_0812966C[];
void MoblinSpear(Entity* this) {
MoblinSpear_Functions[GetNextFunction(this)](this);
}
void MoblinSpear_OnTick(Entity* this) {
MoblinSpear_Actions[this->action](this);
}
void sub_080A832C(Entity* this) {
u8 tmp;
if (this->bitfield == 0x80) {
this->iframes = 0x10;
this->knockbackDuration = 0xc;
this->field_0x46 = 0x180;
this->parent->bitfield = this->bitfield;
}
tmp = this->iframes;
if ((tmp & 0x80) != 0) {
this->parent->iframes = tmp;
} else {
this->parent->iframes = -tmp;
}
this->parent->knockbackDuration = this->knockbackDuration;
this->parent->field_0x46 = this->field_0x46;
this->parent->knockbackDirection = this->knockbackDirection;
this->knockbackDuration = 0;
}
void MoblinSpear_Init(Entity* this) {
if (AllocMutableHitbox(this) != 0) {
this->action = 1;
}
}
NONMATCH("asm/non_matching/moblinSpear/MoblinSpear_Action1.inc", void MoblinSpear_Action1(Entity* this)) {
u8 frames;
Entity* parent;
u32 tmp;
const HitboxChange* a;
parent = this->parent;
if (parent == NULL) {
DeleteThisEntity();
}
if (parent->next == NULL) {
DeleteThisEntity();
}
frames = parent->frame * 4;
a = &gUnk_0812966C[frames / 4];
this->hitbox->offset_x = a->offsetX;
// TODO offset used to increase a pointer is already increated here?
if (parent->frameSpriteSettings == 0x40) {
this->hitbox->offset_x = -this->hitbox->offset_x;
}
this->hitbox->offset_y = a->offsetY;
this->hitbox->width = a->width;
this->hitbox->height = a->height;
if (parent->field_0x43 != 0) {
if ((this->flags & ENT_COLLIDE) != 0) {
COLLISION_OFF(this);
}
} else {
if ((this->flags & ENT_COLLIDE) == 0) {
COLLISION_ON(this);
}
}
}
END_NONMATCH
void (*const MoblinSpear_Functions[])(Entity*) = {
MoblinSpear_OnTick, sub_080A832C, DeleteEntity, DeleteEntity, DeleteEntity,
};
void (*const MoblinSpear_Actions[])(Entity*) = {
MoblinSpear_Init,
MoblinSpear_Action1,
};
const HitboxChange gUnk_0812966C[] = {
{ 6, 11, 2, 4 }, { -12, 2, 3, 3 }, { -13, -15, 1, 2 }, { 5, 12, 1, 3 }, { 7, 10, 1, 2 }, { 8, 9, 1, 3 },
{ 7, 10, 1, 2 }, { -22, 1, 4, 2 }, { -12, 1, 3, 2 }, { -6, 2, 4, 2 }, { -12, 1, 3, 2 }, { -1, -19, 1, 1 },
{ -4, -19, 1, 1 }, { -4, -20, 1, 1 }, { -4, -19, 1, 1 }, { 6, 9, 1, 2 }, { 6, 10, 1, 2 }, { 6, 9, 1, 2 },
{ 6, 10, 1, 2 }, { -29, -11, 3, 2 }, { -29, -9, 3, 2 }, { -29, -11, 3, 2 }, { -29, -9, 3, 2 }, { -5, -25, 1, 2 },
{ -5, -24, 1, 2 }, { -5, -25, 1, 2 }, { -5, -24, 1, 2 }, { 7, 12, 1, 2 }, { 7, 11, 1, 2 }, { -12, 3, 3, 1 },
{ -12, 2, 3, 1 }, { -13, -16, 1, 2 }, { -13, -15, 1, 2 },
};