Files
tmc/src/object/thoughtBubble.c
T
2020-11-13 23:27:50 -08:00

41 lines
1.1 KiB
C

#include "global.h"
#include "entity.h"
extern void InitializeAnimation(Entity*, u32);
extern void PlaySFX(u32);
extern void DeleteThisEntity();
extern void GetNextFrame(Entity*);
extern void (*const ThoughtBubble_Behaviors[])(Entity*);
extern u16 ThoughtBubble_SFX[];
void ThoughtBubble(Entity* this) {
ThoughtBubble_Behaviors[this->action](this);
}
void ThoughtBubble_Init(Entity* this) {
this->action = 1;
this->spriteSettings.b.draw = 1;
if (this->actionDelay == 0) {
this->actionDelay = 0x2d;
}
this->spriteOrientation.flipY = 1;
InitializeAnimation(this, this->entityType.parameter);
PlaySFX(ThoughtBubble_SFX[this->entityType.parameter]);
}
void ThoughtBubble_Update(Entity* this) {
if (this->parent != NULL) {
this->x.HALF.HI = this->parent->x.HALF.HI;
this->y.HALF.HI = this->parent->y.HALF.HI;
this->height.HALF.HI = this->parent->height.HALF.HI;
}
if ((this->entityType).parameter != 2) {
if (--this->actionDelay == 0) {
DeleteThisEntity();
}
}
GetNextFrame(this);
}