Files
tmc/asm/projectile/projectile20.s
T

77 lines
1.3 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Projectile20
Projectile20: @ 0x080ABF24
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080ABF3C @ =gUnk_0812A84C
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080ABF3C: .4byte gUnk_0812A84C
thumb_func_start sub_080ABF40
sub_080ABF40: @ 0x080ABF40
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080ABF66
movs r0, #1
strb r0, [r4, #0xc]
ldr r1, _080ABFA0 @ =gPlayerEntity
adds r0, r4, #0
bl GetFacingDirection
strb r0, [r4, #0x15]
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
ldr r0, _080ABFA4 @ =0x00000199
bl SoundReq
_080ABF66:
ldrh r2, [r4, #0x36]
movs r0, #0x36
ldrsh r1, [r4, r0]
movs r0, #6
rsbs r0, r0, #0
cmp r1, r0
bge _080ABF78
adds r0, r2, #2
strh r0, [r4, #0x36]
_080ABF78:
adds r0, r4, #0
bl sub_080AF090
ldrh r0, [r4, #0x2a]
cmp r0, #0
beq _080ABF88
bl DeleteThisEntity
_080ABF88:
adds r0, r4, #0
bl GetNextFrame
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080ABF9C
bl DeleteThisEntity
_080ABF9C:
pop {r4, pc}
.align 2, 0
_080ABFA0: .4byte gPlayerEntity
_080ABFA4: .4byte 0x00000199
thumb_func_start sub_080ABFA8
sub_080ABFA8: @ 0x080ABFA8
push {lr}
bl DeleteThisEntity
pop {pc}