Files
tmc/src/enemy/bladeTrap.c
T
2022-02-12 20:03:27 +01:00

30 lines
660 B
C

/**
* @file bladeTrap.c
* @ingroup Enemies
*
* @brief Blade Trap enemy
*/
#include "sound.h"
#include "entity.h"
#include "room.h"
#include "functions.h"
void BladeTrap(Entity* this) {
if (this->action == 0) {
this->action = 1;
this->child = GetCurrentRoomProperty(this->type);
sub_080A2CC0(this, &this->child, &this->field_0x74.HWORD);
}
if (!(this->direction & 0x80)) {
LinearMoveUpdate(this);
}
if (!(--this->field_0x74.HWORD)) {
if (!(this->direction & 0x80)) {
EnqueueSFX(SFX_METAL_CLINK);
}
sub_080A2CC0(this, &this->child, &this->field_0x74.HWORD);
}
}