tmc/src/enemy/cuccoAggr.c

388 lines
9.7 KiB
C

#define NENT_DEPRECATED
#include "entity.h"
#include "enemy.h"
#include "functions.h"
typedef struct {
Entity base;
u8 filler[0x10];
u16 unk_78;
u8 unk_7a;
u8 unk_7b;
} CuccoAggrEntity;
extern void (*const gUnk_080012C8[])(Entity*);
typedef struct {
u16 x;
u16 y;
} PosOffset;
void (*const CuccoAggr_Functions[])(Entity*);
void (*const gUnk_080CF790[])(CuccoAggrEntity*);
void (*const gUnk_080CF7AC[])(CuccoAggrEntity*);
const u8 gUnk_080CF7BC[];
const u8 gUnk_080CF7BE[];
const u8 gUnk_080CF7C2[];
const PosOffset gCuccoAggrSpawnPoints[];
const u16 gUnk_080CF824[];
const u16 gUnk_080CF828[];
const s8 gCuccoAggrFxHorizontalOffsets[];
const u8 gCuccoAggrFx[];
void sub_080391B4(CuccoAggrEntity* this);
void sub_08039218(CuccoAggrEntity* this);
void CuccoAggr_CreateFx(CuccoAggrEntity* this);
void sub_08039120(CuccoAggrEntity* this);
void sub_08039140(CuccoAggrEntity* this);
void sub_0803901C(CuccoAggrEntity* this);
void sub_08039298(CuccoAggrEntity* this);
void sub_080390F8(CuccoAggrEntity* this);
void sub_080390C0(CuccoAggrEntity* this);
bool32 CuccoAggr_IsOutsideScroll(CuccoAggrEntity* this);
void CuccoAggr(Entity* this) {
u32 index = sub_080012DC(this);
if (index) {
gUnk_080012C8[index](this);
} else {
CuccoAggr_Functions[GetNextFunction(this)](this);
SetChildOffset(this, 0, 1, -0x10);
sub_080391B4((CuccoAggrEntity*)this);
}
}
void CuccoAggr_OnTick(CuccoAggrEntity* this) {
gUnk_080CF790[super->action](this);
}
void CuccoAggr_OnCollision(CuccoAggrEntity* this) {
if (super->type != 2) {
if (this->unk_7a == 0 && CheckRoomFlag(1) == 0) {
if (super->health <= 0xbf) {
this->unk_7a = 1;
}
} else {
super->health = 0xff;
}
sub_08039218(this);
CuccoAggr_CreateFx(this);
}
if (super->confusedTime) {
Create0x68FX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, CuccoAggr_Functions);
}
void CuccoAggr_OnGrabbed(CuccoAggrEntity* this) {
}
void sub_08038D78(CuccoAggrEntity* this) {
sub_0804A720(super);
if (super->type != 2) {
super->type2 = 0;
super->field_0x16 = 0x30;
sub_08039120(this);
} else {
sub_08039140(this);
}
}
void sub_08038DA0(CuccoAggrEntity* this) {
if (--super->actionDelay == 0) {
sub_0803901C(this);
}
sub_08039298(this);
}
void sub_08038DC0(CuccoAggrEntity* this) {
gUnk_080CF7AC[super->subAction](this);
}
void sub_08038DD8(CuccoAggrEntity* this) {
super->subAction = 1;
super->actionDelay = 0x10;
super->field_0xf = gUnk_080CF7BC[super->type];
COLLISION_OFF(super);
super->spritePriority.b1 = 0;
InitializeAnimation(super, 4);
EnqueueSFX(SFX_VO_CUCCO4);
}
void sub_08038E18(CuccoAggrEntity* this) {
if (super->field_0xf) {
if (--super->field_0xf == 0) {
sub_08079184();
sub_08039218(this);
COLLISION_ON(super);
super->spritePriority.b1 = 1;
super->spritePriority.b0 = 4;
super->direction = Random() & 0x1f;
ProcessMovement0(super);
UpdateSpriteForCollisionLayer(super);
}
}
if (--super->actionDelay == 0) {
super->actionDelay = 0x10;
super->spriteSettings.flipX ^= (Random() & 1);
CuccoAggr_CreateFx(this);
}
GetNextFrame(super);
}
void sub_08038EAC(CuccoAggrEntity* this) {
super->spritePriority.b1 = 1;
sub_080390F8(this);
GetNextFrame(super);
}
void sub_08038ED0(CuccoAggrEntity* this) {
COLLISION_ON(super);
sub_08039218(this);
}
void sub_08038EE0(CuccoAggrEntity* this) {
ProcessMovement0(super);
GetNextFrame(super);
sub_08039298(this);
if (GravityUpdate(super, 0x1C00) == 0) {
if (--super->actionDelay == 0) {
sub_0803901C(this);
} else {
super->zVelocity = 0x8000;
}
}
}
void sub_08038F20(CuccoAggrEntity* this) {
sub_08039298(this);
GetNextFrame(super);
if (super->frame & ANIM_DONE) {
sub_0803901C(this);
}
}
void sub_08038F44(CuccoAggrEntity* this) {
super->direction = GetFacingDirection(&gPlayerEntity, super);
sub_080390F8(this);
ProcessMovement0(super);
sub_080044EC(super, 0x1800);
GetNextFrame(super);
sub_08039298(this);
if (--this->unk_78 == 0) {
sub_08039120(this);
} else if ((this->unk_78 & 0x1f) == 0) {
CuccoAggr_CreateFx(this);
}
}
void sub_08038FA0(CuccoAggrEntity* this) {
if ((super->actionDelay++ & 0x1f) == 0) {
CuccoAggr_CreateFx(this);
}
if (this->unk_78) {
if ((this->unk_78-- & 0x7) == 0) {
sub_08004596(super, GetFacingDirection(super, &gPlayerEntity));
}
sub_080390F8(this);
LinearMoveUpdate(super);
GetNextFrame(super);
} else {
LinearMoveUpdate(super);
GetNextFrame(super);
if (CuccoAggr_IsOutsideScroll(this)) {
DeleteEntity(super);
}
}
}
void sub_0803901C(CuccoAggrEntity* this) {
u32 r3 = Random();
u32 r5 = r3 & 3;
//! @bug This if was meant to check r5 instead of r3.
// The result is that this if practically never happens and
// there's a higher chance of the default branch of the next switch.
if (r3 == 3) {
switch (super->action) {
case 3:
r5 = 1;
break;
case 4:
r5 = 2;
break;
default:
r5 = 0;
}
}
switch (r5) {
default:
super->action = 1;
super->actionDelay = gUnk_080CF7BE[(r3 >> 0x10) & 3];
InitializeAnimation(super, 0);
break;
case 1:
super->action = 3;
super->actionDelay = ((r3 >> 8) & 3) + 2;
super->zVelocity = 0x8000;
sub_080390C0(this);
InitializeAnimation(super, 1);
if (Random() & 1) {
r5 = Random() & 1;
EnqueueSFX(SFX_VO_CUCCO1 + r5);
}
break;
case 2:
super->action = 4;
InitializeAnimation(super, ((r3 >> 0x10) & 1) + 2);
break;
}
}
void sub_080390C0(CuccoAggrEntity* this) {
u32 rand = Random();
if (sub_08049FA0(super) && (rand & 1)) {
super->direction = (rand >> 0x10) & 0x1c;
} else {
super->direction = (sub_08049EE4(super) + 2) & 0x1c;
}
sub_080390F8(this);
}
void sub_080390F8(CuccoAggrEntity* this) {
if (super->direction & 0xf) {
super->spriteSettings.flipX = ((super->direction >> 4) ^ 1);
}
}
void sub_08039120(CuccoAggrEntity* this) {
super->speed = gUnk_080CF7C2[super->type];
this->unk_7a = 0;
sub_0803901C(this);
}
void sub_08039140(CuccoAggrEntity* this) {
super->action = 6;
super->actionDelay = Random();
super->direction = GetFacingDirection(super, &gPlayerEntity);
super->z.HALF.HI = 0xfffc;
this->unk_78 = 0xb4;
sub_080390F8(this);
InitializeAnimation(super, 4);
}
bool32 CuccoAggr_IsOutsideScroll(CuccoAggrEntity* this) {
if ((u32)super->x.HALF.HI - 0xc - gRoomControls.scroll_x > 0x108)
return 1;
if ((u32)super->y.HALF.HI - 0xc - gRoomControls.scroll_y > 0xb8)
return 1;
return 0;
}
void sub_080391B4(CuccoAggrEntity* this) {
if (this->unk_7a) {
if ((this->unk_7b++ & 0x1f) == 0) {
Entity* ent = CreateEnemy(CUCCO_AGGR, 2);
if (ent) {
u32 rand = (Random() & 0x17);
const PosOffset* ptr = &gCuccoAggrSpawnPoints[rand];
ent->x.HALF.HI = gRoomControls.scroll_x + ptr->x;
ent->y.HALF.HI = gRoomControls.scroll_y + ptr->y;
ent->collisionLayer = super->collisionLayer;
}
}
}
}
void sub_08039218(CuccoAggrEntity* this) {
super->action = 5;
super->speed = gUnk_080CF824[super->type];
this->unk_78 = gUnk_080CF828[super->type];
if (super->animIndex != 4) {
InitializeAnimation(super, 4);
}
EnqueueSFX(SFX_VO_CUCCO4);
}
void CuccoAggr_CreateFx(CuccoAggrEntity* this) {
Entity* ent = CreateFx(super, gCuccoAggrFx[super->type], 0);
if (ent) {
ent->x.HALF.HI += gCuccoAggrFxHorizontalOffsets[super->spriteSettings.flipX];
}
}
void sub_08039298(CuccoAggrEntity* this) {
if (super->type2 == 0) {
RegisterCarryEntity(super);
}
}
void (*const CuccoAggr_Functions[])(Entity*) = {
(EntityActionPtr)CuccoAggr_OnTick,
(EntityActionPtr)CuccoAggr_OnCollision,
GenericKnockback,
GenericDeath,
GenericConfused,
(EntityActionPtr)CuccoAggr_OnGrabbed,
};
void (*const gUnk_080CF790[])(CuccoAggrEntity*) = {
sub_08038D78, sub_08038DA0, sub_08038DC0, sub_08038EE0, sub_08038F20, sub_08038F44, sub_08038FA0,
};
void (*const gUnk_080CF7AC[])(CuccoAggrEntity*) = {
sub_08038DD8,
sub_08038E18,
sub_08038EAC,
sub_08038ED0,
};
const u8 gUnk_080CF7BC[] = { 0, 0x78 };
const u8 gUnk_080CF7BE[] = { 0x1e, 0x2d, 0x3c, 0x4b };
const u8 gUnk_080CF7C2[] = { 0x80, 0xc0 };
const PosOffset gCuccoAggrSpawnPoints[] = {
{ 0x18, -0x8 }, { 0x38, -0x8 }, { 0x58, -0x8 }, { 0x78, -0x8 }, { 0x98, -0x8 }, { 0xB8, -0x8 },
{ 0xD8, -0x8 }, { 0x18, 0xA8 }, { 0x38, 0xA8 }, { 0x58, 0xA8 }, { 0x78, 0xA8 }, { 0x98, 0xA8 },
{ 0xB8, 0xA8 }, { 0xD8, 0xA8 }, { -0x8, 0x10 }, { -0x8, 0x30 }, { -0x8, 0x50 }, { -0x8, 0x70 },
{ -0x8, 0x90 }, { 0xF8, 0x10 }, { 0xF8, 0x30 }, { 0xF8, 0x50 }, { 0xF8, 0x70 }, { 0xF8, 0x90 },
};
const u16 gUnk_080CF824[] = {
0x140,
0x200,
};
const u16 gUnk_080CF828[] = {
0x384,
0x3c,
};
const s8 gCuccoAggrFxHorizontalOffsets[] = {
8,
-8,
};
const u8 gCuccoAggrFx[] = {
FX_EGG,
FX_WOOD2,
FX_EGG,
};