mirror of
https://github.com/zeldaret/tmc
synced 2026-06-16 23:00:31 -04:00
156 lines
3.2 KiB
C
156 lines
3.2 KiB
C
#include "global.h"
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#include "entity.h"
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#include "enemy.h"
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#include "player.h"
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extern void sub_0804AA30(Entity*, void *);
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extern u32 sub_0806F520(Entity*);
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extern void sub_0806F4E8(Entity*);
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extern u32 sub_0806F3E4(Entity*);
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extern void sub_0804A7D4(Entity*);
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extern void sub_0804A720(Entity*);
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extern u32 Random();
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extern void sub_08021EF0(Entity*);
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extern void sub_080AEFB4(Entity*);
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extern void sub_08021F24(Entity*);
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extern u32 sub_0806FCB8(Entity*, s32, s32, u32);
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extern u32 sub_08049FA0(Entity*);
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extern u32 sub_08049EE4(Entity*);
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extern void (*gUnk_080CB69C[])(Entity*);
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extern void (*gUnk_080CB6B4[])(Entity*);
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extern void (*gUnk_080CB6C4[])(Entity*);
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extern u8 gUnk_080CB6D0[];
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extern u16 gUnk_080CB6D6[];
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extern u8 gUnk_080CB6F6[];
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void Keese(Entity *this)
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{
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gUnk_080CB69C[GetNextFunction(this)](this);
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}
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void sub_08021D80(Entity *this)
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{
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gUnk_080CB6B4[this->action](this);
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}
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void sub_08021d98(Entity *this)
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{
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sub_0804AA30(this, &gUnk_080CB69C);
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}
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void sub_08021DA8(Entity *this)
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{
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if (sub_0806F520(this)) {
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gUnk_080CB6C4[this->previousActionFlag](this);
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}
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}
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void sub_08021DCC(Entity *this)
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{
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this->previousActionFlag = 2;
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}
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void sub_08021DD4(Entity *this)
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{
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sub_0806F4E8(this);
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}
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void sub_08021DDC(Entity *this)
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{
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if (sub_0806F3E4(this)) {
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sub_0804A7D4(this);
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}
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}
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void sub_08021DF0(Entity *this)
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{
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sub_0804A720(this);
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if ((this->entityType).form != 0) {
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this->spritePriority.b1 = 1;
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this->height.HALF.HI = -0x10;
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}
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this->direction = Random() & 0x1f;
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this->field_0x1c = 1;
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this->spritePriority.b0 = 3;
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this->collisionLayer = 3;
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UpdateSpriteForCollisionLayer(this);
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sub_08021EF0(this);
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}
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void sub_08021E4C(Entity *this)
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{
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if (this->field_0x78.HWORD != 0) {
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this->field_0x78.HWORD--;
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}
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if (this->field_0x7a != 0) {
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(this->field_0x7a)--;
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}
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GetNextFrame(this);
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if ((this->frames.b.f3) != 0) {
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sub_08021F24(this);
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}
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else {
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sub_080AEFB4(this);
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}
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this->spriteOffsetY = gUnk_080CB6D0[this->frames.all];
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}
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void sub_08021EA4(Entity *this)
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{
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if (--this->actionDelay == 0) {
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sub_08021EF0(this);
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}
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}
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void sub_08021EBC(Entity *this)
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{
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s32 iVar1;
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if (this->actionDelay != 0) {
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this->actionDelay--;
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}
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else {
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iVar1 = sub_0806FCB8(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x70);
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if (iVar1 != 0) {
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sub_08021EF0(this);
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}
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}
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}
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void sub_08021EF0(Entity *this)
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{
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u32 uVar1;
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this->action = 1;
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this->field_0x78.HWORD = gUnk_080CB6D6[Random() & 0xf];
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this->field_0x7a = 0x3c;
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InitializeAnimation(this, 0);
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}
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void sub_08021F24(Entity *this)
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{
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u32 bVar1;
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if (this->field_0x78.HWORD == 0) {
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this->action = 2;
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this->actionDelay = gUnk_080CB6F6[Random() & 0xf];
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InitializeAnimation(this, 1);
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}
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else if (!this->field_0x7a && !(sub_0806FCB8(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x70))) {
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this->action = 3;
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this->actionDelay = 0x1e;
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InitializeAnimation(this, 1);
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}
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else {
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if (sub_08049FA0(this) != 0) {
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this->direction = Random() & 0x1f;
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}
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else {
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this->direction = sub_08049EE4(this);
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}
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InitializeAnimation(this, 0);
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}
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} |