mirror of
https://github.com/zeldaret/tmc
synced 2026-06-05 19:28:20 -04:00
414 lines
12 KiB
C
414 lines
12 KiB
C
/**
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* @file bird.c
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* @ingroup Objects
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*
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* @brief Bird object
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*/
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#define NENT_DEPRECATED
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#include "collision.h"
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#include "functions.h"
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#include "game.h"
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#include "item.h"
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#include "message.h"
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#include "object.h"
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#include "object/cutsceneOrchestrator.h"
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#include "save.h"
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typedef struct {
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/*0x00*/ Entity base;
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/*0x68*/ s16 gravity;
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} BirdEntity;
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extern u16 script_EzloTalkOcarina[];
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void Bird_Type0(BirdEntity* this);
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void Bird_Type1(BirdEntity* this);
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void Bird_Type2(BirdEntity* this);
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void Bird_Type3(BirdEntity* this);
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void Bird_Type8(BirdEntity* this);
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void Bird_Type9(BirdEntity* this);
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void Bird_Type10(BirdEntity* this);
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void Bird_Type0_Init(BirdEntity* this);
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void Bird_Type0_Action1(BirdEntity* this);
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void Bird_Type1_Init(BirdEntity* this);
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void Bird_Type1_Action1(BirdEntity* this);
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void Bird_Type1_Action1_Subaction0(BirdEntity* this);
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void Bird_Type1_Action1_Subaction1(BirdEntity* this);
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void Bird_Type2_Init(BirdEntity* this);
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void Bird_Type2_Action1(BirdEntity* this);
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void Bird(BirdEntity* this) {
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static void (*const typeFuncs[])(BirdEntity*) = {
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Bird_Type0, Bird_Type1, Bird_Type2, Bird_Type3, Bird_Type3, Bird_Type3,
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Bird_Type3, Bird_Type3, Bird_Type8, Bird_Type9, Bird_Type10,
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};
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typeFuncs[super->type](this);
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}
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void Bird_Type0(BirdEntity* this) {
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static void (*const Bird_Type0_Actions[])(BirdEntity*) = {
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Bird_Type0_Init,
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Bird_Type0_Action1,
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};
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Bird_Type0_Actions[super->action](this);
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}
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void Bird_Type0_Init(BirdEntity* this) {
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Entity* target;
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super->action++;
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super->spriteSettings.draw = TRUE;
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super->timer = 49;
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super->subtimer = 1;
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super->zVelocity = Q_16_16(-1.5);
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super->z.WORD = Q_16_16(-56.75);
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this->gravity = Q_8_8(-8.0);
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super->speed = 0x280;
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super->direction = 8;
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super->collisionLayer = 2;
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super->x.HALF.HI = gRoomControls.scroll_x;
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SoundReq(SFX_123);
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UpdateSpriteForCollisionLayer(super);
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InitAnimationForceUpdate(super, 0);
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target = CreateObject(BIRD, 1, 0);
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if (target != NULL) {
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target->parent = super;
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PositionRelative(super, target, 0, Q_16_16(8.0));
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SortEntityAbove(super, target);
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}
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}
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void Bird_Type0_Action1(BirdEntity* this) {
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LinearMoveUpdate(super);
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GravityUpdate(super, this->gravity);
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if (super->timer != 0) {
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if (--super->timer == 0) {
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super->subtimer = 0;
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}
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} else if (CheckOnScreen(super) == 0) {
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DeleteThisEntity();
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}
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UpdateAnimationSingleFrame(super);
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}
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void Bird_Type1(BirdEntity* this) {
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static void (*const Bird_Type1_Actions[])(BirdEntity*) = {
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Bird_Type1_Init,
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Bird_Type1_Action1,
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};
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Bird_Type1_Actions[super->action](this);
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}
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void Bird_Type1_Init(BirdEntity* this) {
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super->action++;
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super->collisionLayer = 1;
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UpdateSpriteForCollisionLayer(super);
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InitAnimationForceUpdate(super, 0x17);
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}
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void Bird_Type1_Action1(BirdEntity* this) {
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static void (*const Bird_Type1_Action1_Subactions[])(BirdEntity*) = {
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Bird_Type1_Action1_Subaction0,
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Bird_Type1_Action1_Subaction1,
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};
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Bird_Type1_Action1_Subactions[super->subAction](this);
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}
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void Bird_Type1_Action1_Subaction0(BirdEntity* this) {
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u32 temp;
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if (super->parent != NULL) {
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temp = super->parent->subtimer;
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if (temp != 0) {
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PositionRelative(super->parent, super, 0, Q_16_16(8.0));
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} else {
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super->subAction++;
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super->zVelocity = temp;
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}
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}
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}
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void Bird_Type1_Action1_Subaction1(BirdEntity* this) {
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Entity* fx;
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if (BounceUpdate(super, Q_8_8(24.0)) < BOUNCE_AIRBORNE) {
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super->type = 2;
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super->action = 1;
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super->z.WORD = 0;
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super->collisionLayer = 1;
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SetLocalFlag(LV3_OCARINA_FALL);
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SoundReq(SFX_SECRET);
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fx = CreateFx(super, FX_DASH, 0);
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if (fx != NULL) {
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SortEntityBelow(super, fx);
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}
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}
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}
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void Bird_Type2(BirdEntity* this) {
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static void (*const Bird_Type2_Actions[])(BirdEntity*) = {
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Bird_Type2_Init,
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Bird_Type2_Action1,
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};
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Bird_Type2_Actions[super->action](this);
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}
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void Bird_Type2_Init(BirdEntity* this) {
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super->action++;
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super->collisionLayer = 1;
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UpdateSpriteForCollisionLayer(super);
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InitAnimationForceUpdate(super, 0x17);
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}
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void Bird_Type2_Action1(BirdEntity* this) {
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if ((gPlayerState.flags & PL_MINISH) != 0) {
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sub_0800445C(super);
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} else if (IsCollidingPlayer(super) != 0) {
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CreateItemEntity(ITEM_OCARINA, 0, 0);
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gSave.windcrests |= 0x10000000;
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DeleteThisEntity();
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}
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}
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void Bird_Type3(BirdEntity* this) {
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if (super->action == 0) {
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super->action++;
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super->collisionLayer = 2;
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UpdateSpriteForCollisionLayer(super);
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super->frame = 0x80;
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}
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if ((super->frame & ANIM_DONE) != 0) {
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InitializeAnimation(super, Random() & 3);
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super->frameDuration = (Random() & 0xf) + 0x10;
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super->spriteSettings.flipX = FALSE;
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if ((Random() & 1) != 0) {
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super->spriteSettings.flipX = TRUE;
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}
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} else {
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GetNextFrame(super);
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}
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}
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void Bird_Type8(BirdEntity* this) {
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Entity* pEVar5;
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switch (super->action) {
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case 0:
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if (super->timer != 0) {
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super->frameIndex = 0xff;
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super->timer--;
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return;
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}
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super->action = 1;
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super->zVelocity = 0;
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super->z.WORD = Q_16_16(-20.0);
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super->speed = 0x180;
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super->direction = 8;
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super->collisionLayer = 1;
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super->spritePriority.b0 = 0;
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super->spriteRendering.b3 = 0;
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super->spriteOrientation.flipY = 1;
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super->x.HALF.HI = gRoomControls.scroll_x;
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super->y.HALF.HI = gPlayerEntity.y.HALF.HI;
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super->child = NULL;
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SetEntityPriority(super, 6);
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InitAnimationForceUpdate(super, 0);
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SoundReq(0x123);
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break;
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case 1:
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super->collisionLayer = gPlayerEntity.collisionLayer;
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super->speed += 8;
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if (super->speed > 0x300) {
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super->speed = 0x300;
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}
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if ((gPlayerEntity.flags & ENT_COLLIDE) && (gMessage.state & MESSAGE_ACTIVE) == 0 &&
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gPlayerEntity.action != PLAYER_SLEEP && gPlayerEntity.action != PLAYER_BOUNCE &&
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gPlayerEntity.action != PLAYER_MINISH && gPlayerState.framestate != PL_STATE_CLIMB &&
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gPlayerState.framestate != PL_STATE_JUMP && gPlayerState.framestate != PL_STATE_PARACHUTE &&
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PlayerCanBeMoved() && (EntityInRectRadius(super, &gPlayerEntity, 0xe, 0xe))) {
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s32 z = gPlayerEntity.z.HALF.HI - super->z.HALF.HI - 8;
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if ((u16)z < 0x20 && gPlayerEntity.health != 0) {
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pEVar5 = CreateObject(BIRD, 10, 0);
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if (pEVar5 != NULL) {
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super->child = pEVar5;
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super->action = 2;
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super->timer = 8;
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super->speed = 0x300;
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this->gravity = Q_8_8(-32.0);
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PlayerDropHeldObject();
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PausePlayer();
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ResetPlayerAnimationAndAction();
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PutAwayItems();
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gPlayerState.swim_state = 0;
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gPlayerState.jump_status = 0;
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gPlayerEntity.flags &= ~0x80;
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gPlayerEntity.spriteSettings.draw = 0;
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gPriorityHandler.event_priority = 6;
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gPauseMenuOptions.disabled = 1;
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}
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}
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}
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break;
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default:
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PausePlayer();
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gPlayerEntity.spriteSettings.draw = 0;
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break;
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}
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LinearMoveUpdate(super);
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GravityUpdate(super, (s16)this->gravity);
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UpdateAnimationSingleFrame(super);
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pEVar5 = super->child;
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if (pEVar5 != NULL) {
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if (gPlayerEntity.x.HALF.HI < super->x.HALF.HI - 8) {
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super->timer = 0;
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}
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if (super->timer == 0) {
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PositionRelative(super, pEVar5, 0xfff80000, 0);
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pEVar5->z.HALF.HI += 0x18;
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pEVar5->spritePriority.b0 = super->spritePriority.b0;
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pEVar5->spriteRendering.b3 = super->spriteRendering.b3;
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pEVar5->spriteOrientation.flipY = super->spriteOrientation.flipY;
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} else {
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super->timer--;
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CopyPosition(&gPlayerEntity, pEVar5);
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}
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}
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if (CheckOnScreen(super) == 0) {
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if (super->action == 2) {
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gSave.windcrests |= 0x10000000;
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MenuFadeIn(9, 0);
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}
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pEVar5 = super->child;
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if (pEVar5 != NULL) {
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DeleteEntityAny(pEVar5);
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}
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DeleteThisEntity();
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}
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}
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void Bird_Type9(BirdEntity* this) {
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Entity* child;
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if (super->action == 0) {
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super->action = 1;
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super->spriteSettings.draw = 1;
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super->zVelocity = Q_16_16(-2.5);
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super->z.WORD = Q_16_16(-75.25);
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this->gravity = Q_8_8(-16.0);
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super->speed = 0x300;
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super->direction = 8;
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super->collisionLayer = 1;
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super->spritePriority.b0 = 0;
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super->spriteRendering.b3 = 0;
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super->spriteOrientation.flipY = 1;
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SetEntityPriority(super, 6);
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super->x.HALF.HI = gRoomControls.scroll_x;
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super->y.HALF.HI = gPlayerEntity.y.HALF.HI;
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SoundReq(SFX_123);
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super->spritePriority.b1 = 2;
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InitAnimationForceUpdate(super, 0);
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PausePlayer();
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} else if (super->action == 1) {
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gPlayerEntity.spriteSettings.draw = 0;
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child = super->child;
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if (child != NULL) {
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PositionRelative(super, child, Q_16_16(-8), 0);
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child->z.HALF.HI += 0x18;
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child->spritePriority.b0 = super->spritePriority.b0;
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child->spriteRendering.b3 = super->spriteRendering.b3;
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child->spriteOrientation.flipY = super->spriteOrientation.flipY;
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}
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PausePlayer();
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if (gRoomControls.scroll_x + 0x78 < super->x.HALF.HI) {
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super->action++;
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super->spritePriority.b1 = 1;
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if (child != NULL) {
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child->action++;
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}
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gRoomControls.camera_target = &gPlayerEntity;
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gPlayerEntity.spriteSettings.draw = 1;
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ResetPlayerAnimationAndAction();
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ResetPlayerEventPriority();
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gPauseMenuOptions.disabled = 0;
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if (!CheckGlobalFlag(WARP_1ST)) {
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CutsceneOrchestratorEntity* orchestrator =
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(CutsceneOrchestratorEntity*)CreateObject(CUTSCENE_ORCHESTRATOR, 0, 0);
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if (orchestrator != NULL) {
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orchestrator->context = StartCutscene(&orchestrator->base, script_EzloTalkOcarina);
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SetGlobalFlag(WARP_1ST);
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}
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}
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}
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}
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LinearMoveUpdate(super);
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GravityUpdate(super, (short)this->gravity);
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UpdateAnimationSingleFrame(super);
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if (!CheckOnScreen(super)) {
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DeleteThisEntity();
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}
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}
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void Bird_Type10(BirdEntity* this) {
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super->palette.b.b0 = gPlayerEntity.palette.b.b0;
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switch (super->action) {
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case 0:
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super->action = 1;
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super->spriteSettings.draw = 1;
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super->collisionLayer = 1;
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super->spritePriority.b0 = 0;
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super->spriteRendering.b3 = 0;
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super->spriteOrientation.flipY = 1;
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SetEntityPriority(super, 6);
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InitAnimationForceUpdate(super, 0xe0);
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case 1:
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UpdateAnimationSingleFrame(super);
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break;
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case 2:
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super->action = 3;
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break;
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case 3:
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DeleteThisEntity();
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break;
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}
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}
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void CreateBird(Entity* this) {
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#ifndef EU
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if (AreaAllowsWarp()) {
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#else
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if (AreaIsOverworld()) {
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#endif
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if (!FindEntity(OBJECT, BIRD, 6, 8, 0)) {
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Entity* bird = CreateObject(BIRD, 8, 0);
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if (bird != NULL) {
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bird->timer = 0;
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}
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}
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}
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}
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void sub_0809D738(void) {
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Entity* pEVar1;
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Entity* pEVar2;
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pEVar1 = CreateObject(BIRD, 9, 0);
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if (pEVar1 != NULL) {
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gRoomControls.camera_target = NULL;
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SetEntityPriority(pEVar1, 6);
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SetPlayerEventPriority();
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pEVar2 = CreateObject(BIRD, 10, 0);
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if (pEVar2 != NULL) {
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pEVar1->child = pEVar2;
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}
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gPauseMenuOptions.disabled = 1;
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} else {
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ResetPlayerAnimationAndAction();
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}
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}
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