_prolog = .text:0x00000000; // type:function size:0x2C scope:global align:4
_epilog = .text:0x0000002C; // type:function size:0x2C scope:global align:4
_unresolved = .text:0x00000058; // type:function size:0x4 scope:global align:4
__register_global_object = .text:0x0000005C; // type:function size:0x1C scope:global align:4
__destroy_global_chain = .text:0x00000078; // type:function size:0x54 scope:global align:4
__ct__12daE_HZ_HIO_cFv = .text:0x000000CC; // type:function size:0x84 scope:global align:4
checkBck__8daE_HZ_cFi = .text:0x00000150; // type:function size:0x5C scope:global align:4
draw__8daE_HZ_cFv = .text:0x000001AC; // type:function size:0x1FC scope:global align:4
daE_HZ_Draw__FP8daE_HZ_c = .text:0x000003A8; // type:function size:0x4 scope:global align:4
s_obj_sub__FPvPv = .text:0x000003AC; // type:function size:0x124 scope:global align:4
setActionMode__8daE_HZ_cFi = .text:0x000004D0; // type:function size:0x8C scope:global align:4
checkHideStart__8daE_HZ_cFv = .text:0x0000055C; // type:function size:0x1BC scope:global align:4
checkAttackStart__8daE_HZ_cFv = .text:0x00000718; // type:function size:0x17C scope:global align:4
checkArrowCharge__8daE_HZ_cFv = .text:0x00000894; // type:function size:0x1C scope:global align:4
setTgSetBit__8daE_HZ_cFi = .text:0x000008B0; // type:function size:0x58 scope:global align:4
isWait__8daE_HZ_cFv = .text:0x00000908; // type:function size:0x38 scope:global align:4
checkFall__8daE_HZ_cFv = .text:0x00000940; // type:function size:0x184 scope:global align:4
setCloseSmokeEffect__8daE_HZ_cFv = .text:0x00000AC4; // type:function size:0x100 scope:global align:4
executeWait__8daE_HZ_cFv = .text:0x00000BC4; // type:function size:0x3E4 scope:global align:4
getHideSpeed__8daE_HZ_cFv = .text:0x00000FA8; // type:function size:0x68 scope:global align:4
executeHide__8daE_HZ_cFv = .text:0x00001010; // type:function size:0x56C scope:global align:4
executeAttack__8daE_HZ_cFv = .text:0x0000157C; // type:function size:0x334 scope:global align:4
initBackWalk__8daE_HZ_cFv = .text:0x000018B0; // type:function size:0x228 scope:global align:4
executeAway__8daE_HZ_cFv = .text:0x00001AD8; // type:function size:0x6BC scope:global align:4
setWindEnd__8daE_HZ_cFv = .text:0x00002194; // type:function size:0x90 scope:global align:4
executeWind__8daE_HZ_cFv = .text:0x00002224; // type:function size:0x93C scope:global align:4
executeChance__8daE_HZ_cFv = .text:0x00002B60; // type:function size:0x144 scope:global align:4
initRollDamage__8daE_HZ_cFv = .text:0x00002CA4; // type:function size:0xE0 scope:global align:4
doRollDamage__8daE_HZ_cFv = .text:0x00002D84; // type:function size:0xE0 scope:global align:4
executeDamage__8daE_HZ_cFv = .text:0x00002E64; // type:function size:0x254 scope:global align:4
executeDeath__8daE_HZ_cFv = .text:0x000030B8; // type:function size:0x390 scope:global align:4
setWindChanceEnd__8daE_HZ_cFv = .text:0x00003448; // type:function size:0x1C scope:global align:4
executeWindChance__8daE_HZ_cFv = .text:0x00003464; // type:function size:0x34C scope:global align:4
executeWindWalk__8daE_HZ_cFv = .text:0x000037B0; // type:function size:0x18C scope:global align:4
setWaterEffect__8daE_HZ_cFv = .text:0x0000393C; // type:function size:0x114 scope:global align:4
executeWaterDeath__8daE_HZ_cFv = .text:0x00003A50; // type:function size:0x4B0 scope:global align:4
executeDeathWait__8daE_HZ_cFv = .text:0x00003F00; // type:function size:0x10C scope:global align:4
damage_check__8daE_HZ_cFv = .text:0x0000400C; // type:function size:0x474 scope:global align:4
checkWaterSurface__8daE_HZ_cFv = .text:0x00004480; // type:function size:0xCC scope:global align:4
action__8daE_HZ_cFv = .text:0x0000454C; // type:function size:0x51C scope:global align:4
mtx_set__8daE_HZ_cFv = .text:0x00004A68; // type:function size:0x15C scope:global align:4
cc_set__8daE_HZ_cFv = .text:0x00004BC4; // type:function size:0x140 scope:global align:4
execute__8daE_HZ_cFv = .text:0x00004D04; // type:function size:0x200 scope:global align:4
daE_HZ_Execute__FP8daE_HZ_c = .text:0x00004F04; // type:function size:0x4 scope:global align:4
daE_HZ_IsDelete__FP8daE_HZ_c = .text:0x00004F08; // type:function size:0x8 scope:global align:4
_delete__8daE_HZ_cFv = .text:0x00004F10; // type:function size:0x9C scope:global align:4
daE_HZ_Delete__FP8daE_HZ_c = .text:0x00004FAC; // type:function size:0x4 scope:global align:4
ctrlJoint__8daE_HZ_cFP8J3DJointP8J3DModel = .text:0x00004FB0; // type:function size:0xF4 scope:global align:4
JointCallBack__8daE_HZ_cFP8J3DJointi = .text:0x000050A4; // type:function size:0x48 scope:global align:4
CreateHeap__8daE_HZ_cFv = .text:0x000050EC; // type:function size:0x270 scope:global align:4
useHeapInit__FP10fopAc_ac_c = .text:0x0000535C; // type:function size:0x4 scope:global align:4
setInitPos__8daE_HZ_cFv = .text:0x00005360; // type:function size:0xBC scope:global align:4
create__8daE_HZ_cFv = .text:0x0000541C; // type:function size:0x374 scope:global align:4
daE_HZ_Create__FP8daE_HZ_c = .text:0x00005790; // type:function size:0x4 scope:global align:4
__dt__12daE_HZ_HIO_cFv = .text:0x00005794; // type:function size:0x40 scope:global align:4
__sinit_\d_a_e_hz_cpp = .text:0x000057D4; // type:function size:0x48 scope:global align:4
fopAcM_searchPlayerDistanceY__FPC10fopAc_ac_c = .text:0x0000581C; // type:function size:0x1C scope:global align:4
_ctors = .ctors:0x00000000; // type:label scope:global
__destroy_global_chain_reference = .dtors:0x00000000; // type:object size:0x4 scope:global align:4
_dtors = .dtors:0x00000000; // type:label scope:global
...rodata.0 = .rodata:0x00000000; // type:label scope:local align:4
@101492 = .rodata:0x00000000; // type:object size:0x4 scope:local align:4
@101493 = .rodata:0x00000004; // type:object size:0x4 scope:local align:4
@101494 = .rodata:0x00000008; // type:object size:0x4 scope:local align:4
@101495 = .rodata:0x0000000C; // type:object size:0x4 scope:local align:4
@101496 = .rodata:0x00000010; // type:object size:0x4 scope:local align:4
@101497 = .rodata:0x00000014; // type:object size:0x4 scope:local align:4
@101498 = .rodata:0x00000018; // type:object size:0x4 scope:local align:4
@101499 = .rodata:0x0000001C; // type:object size:0x4 scope:local align:4
@101500 = .rodata:0x00000020; // type:object size:0x4 scope:local align:4 data:string
@101501 = .rodata:0x00000024; // type:object size:0x4 scope:local align:4
@101502 = .rodata:0x00000028; // type:object size:0x4 scope:local align:4
@101511 = .rodata:0x0000002C; // type:object size:0x4 scope:local align:4 data:float
@101512 = .rodata:0x00000030; // type:object size:0x4 scope:local align:4
@101558 = .rodata:0x00000034; // type:object size:0x4 scope:local align:4 data:float
@101559 = .rodata:0x00000038; // type:object size:0x4 scope:local align:4
@101618 = .rodata:0x0000003C; // type:object size:0x4 scope:local align:4
@101692 = .rodata:0x00000040; // type:object size:0x4 scope:local align:4
@101693 = .rodata:0x00000044; // type:object size:0x4 scope:local align:4 data:float
@101694 = .rodata:0x00000048; // type:object size:0x4 scope:local align:4
@101750 = .rodata:0x0000004C; // type:object size:0x4 scope:local align:4
@101751 = .rodata:0x00000050; // type:object size:0x4 scope:local align:4 data:float
@101803 = .rodata:0x00000054; // type:object size:0x4 scope:local align:4 data:float
@101804 = .rodata:0x00000058; // type:object size:0x4 scope:local align:4
@101805 = .rodata:0x0000005C; // type:object size:0x4 scope:local align:4
@101901 = .rodata:0x00000060; // type:object size:0x4 scope:local align:4
@101902 = .rodata:0x00000064; // type:object size:0x4 scope:local align:4
@101903 = .rodata:0x00000068; // type:object size:0x4 scope:local align:4
@101988 = .rodata:0x0000006C; // type:object size:0x4 scope:local align:4
@101989 = .rodata:0x00000070; // type:object size:0x4 scope:local align:4
@101990 = .rodata:0x00000074; // type:object size:0x4 scope:local align:4
@102123 = .rodata:0x00000078; // type:object size:0x4 scope:local align:4
@102124 = .rodata:0x0000007C; // type:object size:0x4 scope:local align:4
@102125 = .rodata:0x00000080; // type:object size:0x4 scope:local align:4
@102126 = .rodata:0x00000084; // type:object size:0x4 scope:local align:4
@102127 = .rodata:0x00000088; // type:object size:0x4 scope:local align:4
@102128 = .rodata:0x0000008C; // type:object size:0x4 scope:local align:4
@102250 = .rodata:0x00000090; // type:object size:0x4 scope:local align:4
@102251 = .rodata:0x00000094; // type:object size:0x4 scope:local align:4
@102252 = .rodata:0x00000098; // type:object size:0x4 scope:local align:4
@102253 = .rodata:0x0000009C; // type:object size:0x4 scope:local align:4
@102254 = .rodata:0x000000A0; // type:object size:0x4 scope:local align:4
@102255 = .rodata:0x000000A4; // type:object size:0x4 scope:local align:4
@102258 = .rodata:0x000000A8; // type:object size:0x8 scope:local align:4
@102374 = .rodata:0x000000B0; // type:object size:0x4 scope:local align:4
@102375 = .rodata:0x000000B4; // type:object size:0x4 scope:local align:4
@102413 = .rodata:0x000000B8; // type:object size:0x4 scope:local align:4
@102438 = .rodata:0x000000BC; // type:object size:0x4 scope:local align:4
@102520 = .rodata:0x000000C0; // type:object size:0x4 scope:local align:4
@102521 = .rodata:0x000000C4; // type:object size:0x4 scope:local align:4
@102522 = .rodata:0x000000C8; // type:object size:0x4 scope:local align:4
@102767 = .rodata:0x000000CC; // type:object size:0x4 scope:local align:4
@102811 = .rodata:0x000000D0; // type:object size:0x4 scope:local align:4 data:float
@103035 = .rodata:0x000000D4; // type:object size:0x4 scope:local align:4
@103036 = .rodata:0x000000D8; // type:object size:0x4 scope:local align:4
@103038 = .rodata:0x000000DC; // type:object size:0x4 scope:local align:4
...data.0 = .data:0x00000000; // type:label scope:local align:4
eff_id$95603 = .data:0x00000010; // type:object size:0x6 scope:local align:4
lbl_201_data_16 = .data:0x00000016; // type:object size:0x5 data:string
d_HZ_JUMP_EFFECT_ID$96117 = .data:0x0000001C; // type:object size:0x4 scope:local align:4
w_eff_id$96801 = .data:0x00000020; // type:object size:0x8 scope:local align:4
@102769 = .data:0x00000028; // type:object size:0x30 scope:local align:4
lbl_201_data_58 = .data:0x00000058; // type:object size:0x6 data:string
cc_sph_src$97344 = .data:0x00000060; // type:object size:0x40 scope:local align:4
cc_sph_src2$97345 = .data:0x000000A0; // type:object size:0x40 scope:local align:4
lbl_201_data_E0 = .data:0x000000E0; // type:object size:0xC
l_daE_HZ_Method = .data:0x000000EC; // type:object size:0x20 scope:global align:4
g_profile_E_HZ = .data:0x0000010C; // type:object size:0x30 scope:global align:4
__vt__12daE_HZ_HIO_c = .data:0x0000013C; // type:object size:0xC scope:global align:4
lbl_201_data_148 = .data:0x00000148; // type:object size:0xD data:string
@97393 = .data:0x00000158; // type:object size:0xC scope:local align:4
__RTTI__12daE_HZ_HIO_c = .data:0x00000164; // type:object size:0x8 scope:global align:4
lbl_201_data_16C = .data:0x0000016C; // type:object size:0x34
@97456 = .data:0x000001A0; // type:object size:0x3C scope:local align:4
lbl_201_data_1DC = .data:0x000001DC; // type:object size:0x14
@97458 = .data:0x000001F0; // type:object size:0x34 scope:local align:4
lbl_201_data_224 = .data:0x00000224; // type:object size:0x14
@97516 = .data:0x00000238; // type:object size:0x24 scope:local align:4
lbl_201_data_25C = .data:0x0000025C; // type:object size:0x18
@97518 = .data:0x00000274; // type:object size:0xC scope:local align:4
lbl_201_data_280 = .data:0x00000280; // type:object size:0x1C
@97520 = .data:0x0000029C; // type:object size:0xC scope:local align:4
lbl_201_data_2A8 = .data:0x000002A8; // type:object size:0xA8
__global_destructor_chain = .bss:0x00000000; // type:object size:0x4 scope:global align:4
...bss.0 = .bss:0x00000008; // type:label scope:local align:4 data:byte
@95646 = .bss:0x0000000C; // type:object size:0xC scope:local align:4
l_HIO = .bss:0x00000018; // type:object size:0x3C scope:global align:4 data:byte
m_near_bomb = .bss:0x00000054; // type:object size:0x4 scope:global align:4
m_near_carry = .bss:0x00000058; // type:object size:0x4 scope:global align:4
m_near_weapon = .bss:0x0000005C; // type:object size:0x4 scope:global align:4
@96800 = .bss:0x00000064; // type:object size:0xC scope:local align:4
sc$96797 = .bss:0x00000070; // type:object size:0xC scope:local align:4
