Add missing TUs for Wii/Shield retail (+ filename cleanup) (#3072)

* Fix GCN_mem_alloc.c filename capitalization

* Fix up TRK file names in Wii/Shield splits

* Add string_TRK

* Add cc_gdev

* Add Shield-only wstring TUs

* Implement NdevExi2A

* Add missing JSystem TUs (more are still missing from ShieldD)

* Clean up includes
This commit is contained in:
Max Roncace
2026-01-29 17:18:08 -05:00
committed by GitHub
parent c161523338
commit 050ebb4471
52 changed files with 2741 additions and 74 deletions
+12 -1
View File
@@ -43,7 +43,10 @@ public:
virtual void init(const Vec& param_0, const Mtx&) = 0;
virtual void calc() = 0;
static J3DMtxBuffer* getMtxBuffer() { return mMtxBuffer; }
static J3DMtxBuffer* getMtxBuffer() {
J3D_ASSERT_NULLPTR(174, mMtxBuffer != NULL)
return mMtxBuffer;
}
static J3DJoint* getJoint() {
J3D_ASSERT_NULLPTR(185, mJoint != NULL)
return mJoint;
@@ -234,4 +237,12 @@ struct J3DMtxCalcCalcTransformBasic {
static void calcTransform(J3DTransformInfo const&);
};
inline s32 checkScaleOne(const Vec& param_0) {
if (param_0.x == 1.0f && param_0.y == 1.0f && param_0.z == 1.0f) {
return true;
} else {
return false;
}
}
#endif /* J3DJOINT_H */
+6
View File
@@ -0,0 +1,6 @@
#ifndef J3DUFUR_H
#define J3DUFUR_H
// NONMATCHING
#endif /* J3DUFUR_H */
+6
View File
@@ -0,0 +1,6 @@
#ifndef J3DUMOTION_H
#define J3DUMOTION_H
// NONMATCHING
#endif /* J3DUMOTION_H */
+6
View File
@@ -0,0 +1,6 @@
#ifndef J3DUSHADOW_H
#define J3DUSHADOW_H
// NONMATCHING
#endif /* J3DUSHADOW_H */
+6
View File
@@ -0,0 +1,6 @@
#ifndef JAUAUDIENCE_H
#define JAUAUDIENCE_H
// NONMATCHING
#endif /* JAUAUDIENCE_H */
+6
View File
@@ -0,0 +1,6 @@
#ifndef JAUSOUNDOBJECT_H
#define JAUSOUNDOBJECT_H
// NONMATCHING
#endif /* JAUSOUNDOBJECT_H */