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Add missing TUs for Wii/Shield retail (+ filename cleanup) (#3072)
* Fix GCN_mem_alloc.c filename capitalization * Fix up TRK file names in Wii/Shield splits * Add string_TRK * Add cc_gdev * Add Shield-only wstring TUs * Implement NdevExi2A * Add missing JSystem TUs (more are still missing from ShieldD) * Clean up includes
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@@ -0,0 +1,18 @@
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#include "JSystem/JSystem.h" // IWYU pragma: keep
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#include "JSystem/J3DU/J3DUMotion.h"
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#include "JSystem/J3DGraphAnimator/J3DJoint.h"
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#include "JSystem/J3DGraphLoader/J3DModelLoader.h"
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#include "JSystem/JMath/JMath.h"
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static void dummy() {
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J3DMtxCalcJ3DSysInitSoftimage* img;
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Vec* vec;
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Mtx mtx;
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img->init(*vec, mtx);
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checkScaleOne(*vec);
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J3DMtxCalc::getMtxBuffer();
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JMAFastReciprocal(0.0f);
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JMath::fastReciprocal(0.0f);
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}
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