Add missing TUs for Wii/Shield retail (+ filename cleanup) (#3072)

* Fix GCN_mem_alloc.c filename capitalization

* Fix up TRK file names in Wii/Shield splits

* Add string_TRK

* Add cc_gdev

* Add Shield-only wstring TUs

* Implement NdevExi2A

* Add missing JSystem TUs (more are still missing from ShieldD)

* Clean up includes
This commit is contained in:
Max Roncace
2026-01-29 17:18:08 -05:00
committed by GitHub
parent c161523338
commit 050ebb4471
52 changed files with 2741 additions and 74 deletions
+18
View File
@@ -0,0 +1,18 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/J3DU/J3DUMotion.h"
#include "JSystem/J3DGraphAnimator/J3DJoint.h"
#include "JSystem/J3DGraphLoader/J3DModelLoader.h"
#include "JSystem/JMath/JMath.h"
static void dummy() {
J3DMtxCalcJ3DSysInitSoftimage* img;
Vec* vec;
Mtx mtx;
img->init(*vec, mtx);
checkScaleOne(*vec);
J3DMtxCalc::getMtxBuffer();
JMAFastReciprocal(0.0f);
JMath::fastReciprocal(0.0f);
}