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Add missing TUs for Wii/Shield retail (+ filename cleanup) (#3072)
* Fix GCN_mem_alloc.c filename capitalization * Fix up TRK file names in Wii/Shield splits * Add string_TRK * Add cc_gdev * Add Shield-only wstring TUs * Implement NdevExi2A * Add missing JSystem TUs (more are still missing from ShieldD) * Clean up includes
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#include "JSystem/JSystem.h" // IWYU pragma: keep
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#include "JSystem/J3DU/J3DUShadow.h"
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#include "JSystem/JGeometry.h"
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#include "JSystem/JMath/JMath.h"
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#include "JSystem/JUtility/JUTTexture.h"
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void dummy() {
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JMAAbs(0.0f);
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JMathInlineVEC::C_VECDotProduct(NULL, NULL);
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JGeometry::TVec3<f32>* vec;
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vec->dot(*vec);
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vec->length();
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JUTTexture* tex;
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tex->getCaptureFlag();
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tex->getFormat();
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JMath::fastSqrt<f32>(0.0f);
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JUTTexture tex2;
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tex2.setCaptureFlag(false);
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}
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