E rd documentation (#3106)

* some e_rd doc

* fix build

* more doc

* more doc

* fix debug

* fix debug for real

* change some name

* some rename

* rename
This commit is contained in:
Luzagar
2026-02-28 21:25:31 +01:00
committed by GitHub
parent ebe7c7aabc
commit 06ebc176c2
5 changed files with 2842 additions and 2841 deletions
+60 -60
View File
@@ -21,75 +21,75 @@ class e_rd_class {
public:
e_rd_class();
/* 0x0000 */ fopEn_enemy_c actor;
/* 0x05AC */ request_of_phase_process_class mPhase;
/* 0x05B4 */ s16 mMode;
/* 0x05B6 */ u8 field_0x5b6;
/* 0x05B7 */ u8 field_0x5b7;
/* 0x05B8 */ u8 field_0x5b8;
/* 0x0000 */ fopEn_enemy_c enemy;
/* 0x05AC */ request_of_phase_process_class phase;
/* 0x05B4 */ s16 mode;
/* 0x05B6 */ u8 arg0;
/* 0x05B7 */ u8 arg1;
/* 0x05B8 */ u8 arg2;
/* 0x05B9 */ u8 field_0x5b9;
/* 0x05BA */ u8 field_0x5ba;
/* 0x05BB */ u8 field_0x5bb;
/* 0x05BC */ u8 field_0x5bc;
/* 0x05BC */ u8 weapon_type;
/* 0x05BD */ s8 field_0x5bd;
/* 0x05C0 */ cXyz field_0x5c0;
/* 0x05CC */ s16 field_0x5cc;
/* 0x05D0 */ mDoExt_McaMorfSO* mpModelMorf;
/* 0x05D4 */ Z2CreatureEnemy mSound;
/* 0x0678 */ char* mResName;
/* 0x067C */ int mAnmID;
/* 0x05CC */ s16 target_ya;
/* 0x05D0 */ mDoExt_McaMorfSO* anm_p;
/* 0x05D4 */ Z2CreatureEnemy sound;
/* 0x0678 */ char* resName;
/* 0x067C */ int anm;
/* 0x0680 */ int field_0x680;
/* 0x0684 */ dJntCol_c mJntCol;
/* 0x0694 */ J3DModel* field_0x694;
/* 0x0698 */ mDoExt_McaMorfSO* mpMorfBowAnm;
/* 0x0694 */ J3DModel* arrow;
/* 0x0698 */ mDoExt_McaMorfSO* bow_anm;
/* 0x069C */ mDoExt_McaMorf* mpMorfHornAnm;
/* 0x06A0 */ s8 field_0x6a0;
/* 0x06A4 */ cXyz field_0x6a4;
/* 0x06B0 */ cXyz field_0x6b0;
/* 0x06BC */ csXyz field_0x6bc;
/* 0x06C2 */ s8 field_0x6c2;
/* 0x06C2 */ s8 run_flag;
/* 0x06C3 */ u8 field_0x6c3;
/* 0x06C4 */ J3DModel* mpEyeModels[2];
/* 0x06C4 */ J3DModel* eye_model[2];
/* 0x06CC */ f32 field_0x6cc;
/* 0x06D0 */ f32 field_0x6d0;
/* 0x06D4 */ J3DModel* mpBossArmorParts[14];
/* 0x06D4 */ J3DModel* armor_boss_part[14];
/* 0x070C */ s8 field_0x70c[14];
/* 0x071C */ cXyz field_0x71c[14];
/* 0x07C4 */ cXyz field_0x7c4[14];
/* 0x086C */ csXyz field_0x86c[14];
/* 0x08C0 */ u32 field_0x8c0[14][3];
/* 0x08C0 */ u32 armor_break_eff[14][3];
/* 0x0968 */ s8 field_0x968;
/* 0x096C */ f32 field_0x96c;
/* 0x0970 */ s16 field_0x970;
/* 0x0972 */ s16 mAction;
/* 0x0974 */ s16 field_0x974;
/* 0x0978 */ f32 mPlayerDistance;
/* 0x097C */ s16 mPlayerAngleY;
/* 0x0980 */ f32 field_0x980;
/* 0x0984 */ f32 field_0x984;
/* 0x0988 */ u32 mShadowKey;
/* 0x098C */ fpc_ProcID mWbActorID;
/* 0x0990 */ s16 field_0x990[4];
/* 0x0998 */ s16 field_0x998;
/* 0x0970 */ s16 counter;
/* 0x0972 */ s16 action;
/* 0x0974 */ s16 prev_action;
/* 0x0978 */ f32 dis;
/* 0x097C */ s16 angleY;
/* 0x0980 */ f32 attack_range;
/* 0x0984 */ f32 waterY;
/* 0x0988 */ u32 shadow_key;
/* 0x098C */ fpc_ProcID boar_id;
/* 0x0990 */ s16 timer[4];
/* 0x0998 */ s16 damage_timer;
/* 0x099A */ s16 field_0x99a;
/* 0x099C */ s16 field_0x99c;
/* 0x099E */ s16 field_0x99e;
/* 0x099C */ s16 yagura_timer;
/* 0x099E */ s16 attack_timer;
/* 0x09A0 */ s8 field_0x9a0;
/* 0x09A1 */ s8 field_0x9a1;
/* 0x09A1 */ s8 look_timer;
/* 0x09A2 */ s8 field_0x9a2;
/* 0x09A3 */ s8 field_0x9a3;
/* 0x09A3 */ s8 arrow_flag;
/* 0x09A4 */ s8 field_0x9a4;
/* 0x09A5 */ u8 field_0x9a5;
/* 0x09A6 */ s16 field_0x9a6;
/* 0x09A6 */ s16 bow_shake_timer;
/* 0x09A8 */ s16 field_0x9a8;
/* 0x09AA */ u8 field_0x9aa;
/* 0x09AB */ s8 field_0x9ab;
/* 0x09AC */ s8 field_0x9ac;
/* 0x09AD */ s8 field_0x9ad;
/* 0x09B0 */ cXyz field_0x9b0;
/* 0x09BC */ s8 field_0x9bc;
/* 0x09BC */ s8 ride_mode;
/* 0x09BD */ s8 field_0x9bd;
/* 0x09BE */ s8 field_0x9be;
/* 0x09BE */ s8 boar_stand;
/* 0x09BF */ u8 field_0x9bf;
/* 0x09C0 */ f32 field_0x9c0;
/* 0x09C4 */ f32 field_0x9c4;
@@ -99,16 +99,16 @@ public:
/* 0x09CC */ s16 field_0x9cc;
/* 0x09CE */ s16 field_0x9ce;
/* 0x09D0 */ s16 field_0x9d0;
/* 0x09D4 */ cXyz field_0x9d4;
/* 0x09D4 */ cXyz eye;
/* 0x09E0 */ cXyz field_0x9e0; // unused, dbg offset 0xa18
/* 0x09EC */ f32 field_0x9ec;
/* 0x09EC */ f32 jump_z;
/* 0x09F0 */ f32 field_0x9f0;
/* 0x09F4 */ s16 field_0x9f4;
/* 0x09F6 */ s16 field_0x9f6;
/* 0x09F8 */ s8 field_0x9f8;
/* 0x09F8 */ s8 damage_flag;
/* 0x09FC */ cXyz field_0x9fc; // unused, dbg offset 0xa34
/* 0x0A08 */ u8 field_0xa08[0x0A0C - 0x0A08];
/* 0x0A0C */ csXyz field_0xa0c;
/* 0x0A0C */ csXyz jump_angle;
/* 0x0A12 */ csXyz field_0xa12;
/* 0x0A18 */ csXyz field_0xa18;
/* 0x0A1E */ s8 field_0xa1e;
@@ -139,37 +139,37 @@ public:
/* 0x0AF8 */ s16 field_0xaf8;
/* 0x0AFA */ s8 field_0xafa;
/* 0x0AFB */ s8 field_0xafb;
/* 0x0AFC */ dPath* mPath;
/* 0x0AFC */ dPath* path;
/* 0x0B00 */ s8 field_0xb00;
/* 0x0B01 */ s8 field_0xb01;
/* 0x0B04 */ dBgS_AcchCir mAcchCir;
/* 0x0B44 */ dBgS_ObjAcch mObjAcch;
/* 0x0B01 */ s8 path_dir;
/* 0x0B04 */ dBgS_AcchCir AcchCir;
/* 0x0B44 */ dBgS_ObjAcch ObjAcch;
/* 0x0D1C */ dCcD_Stts mStts;
/* 0x0D58 */ dCcD_Sph field_0xd58[3];
/* 0x1100 */ dCcD_Sph field_0x1100;
/* 0x1238 */ dCcU_AtInfo mAtInfo;
/* 0x125C */ u8 field_0x125c;
/* 0x0D58 */ dCcD_Sph cc_sph[3];
/* 0x1100 */ dCcD_Sph at_sph;
/* 0x1238 */ dCcU_AtInfo AtInfo;
/* 0x125C */ u8 hio_set;
/* 0x125D */ s8 field_0x125d;
/* 0x1260 */ u32 field_0x1260;
/* 0x1264 */ u32 field_0x1264;
/* 0x1268 */ u32 field_0x1268[3];
/* 0x1274 */ u32 field_0x1274[2];
/* 0x1268 */ u32 enemy_downWtrA[3];
/* 0x1274 */ u32 fire_eff[2];
/* 0x127C */ cXyz field_0x127c;
/* 0x1288 */ cXyz field_0x1288;
/* 0x1294 */ s8 field_0x1294;
/* 0x1295 */ s8 field_0x1295;
/* 0x1295 */ s8 one_hit_kill;
/* 0x1296 */ s8 field_0x1296;
/* 0x1297 */ s8 field_0x1297;
/* 0x1298 */ s8 field_0x1298;
/* 0x1299 */ u8 field_0x1299;
/* 0x129A */ s8 mBossMode; // 1: Eldin Field, 2 Eldin Bridge, 3 Lake Hylia Bridge, 4 ???
/* 0x129A */ s8 actor_set; // 1: Eldin Field, 2 Eldin Bridge, 3 Lake Hylia Bridge, 4 ???
/* 0x129B */ u8 field_0x129b;
/* 0x129C */ s8 field_0x129c;
/* 0x12A0 */ int field_0x12a0;
/* 0x12A4 */ s16 mDemoMode;
/* 0x12A6 */ s16 field_0x12a6;
/* 0x12A8 */ cXyz mDemoCamEye;
/* 0x12B4 */ cXyz mDemoCamCenter;
/* 0x12A0 */ int sw;
/* 0x12A4 */ s16 demo_mode;
/* 0x12A6 */ s16 demo_timer;
/* 0x12A8 */ cXyz demo_cam_eye;
/* 0x12B4 */ cXyz demo_cam_center;
/* 0x12C0 */ cXyz field_0x12c0;
/* 0x12CC */ cXyz field_0x12cc;
/* 0x12D8 */ cXyz field_0x12d8;
@@ -177,11 +177,11 @@ public:
/* 0x12F0 */ cXyz field_0x12f0;
/* 0x12FC */ u8 field_0x12fc[0x1300 - 0x12fc];
/* 0x1300 */ f32 field_0x1300;
/* 0x1304 */ u8 mBlureRate;
/* 0x1308 */ f32 mDemoCamFovy;
/* 0x1304 */ u8 blurRate;
/* 0x1308 */ f32 demo_cam_zoom;
/* 0x130C */ f32 field_0x130c;
/* 0x1310 */ u8 field_0x1310[0x131c - 0x1310];
/* 0x131C */ dMsgFlow_c mMsgFlow;
/* 0x131C */ dMsgFlow_c MsgFlow;
};
STATIC_ASSERT(sizeof(e_rd_class) == 0x1368);