moved strings + decompile simple store functions

This commit is contained in:
Julgodis
2021-04-10 07:02:38 +02:00
parent 2661db6aaa
commit 0ad6ebe7b4
1299 changed files with 51830 additions and 43634 deletions
+4 -4
View File
@@ -11,13 +11,13 @@
// Types:
//
struct Z2CreatureEnemy {};
template <typename A0>
struct JSULink {};
/* JSULink<Z2CreatureEnemy> */
struct JSULink__template2 {};
struct Z2CreatureEnemy {};
struct Z2SoundObjMgr {
/* 802BF920 */ Z2SoundObjMgr();
/* 802BF980 */ void setForceBattleArea(bool, u16, u16, u16);
@@ -146,7 +146,7 @@ SECTION_RODATA static u8 const lit_3380[12 + 4 /* padding */] = {
0x00,
0x00,
};
COMPILER_STRIP_GATE(8039C240, &lit_3380);
COMPILER_STRIP_GATE(0x8039C240, &lit_3380);
/* 803CAD70-803CB170 027E90 0400+00 3/3 0/0 0/0 .data mEnemyInfo */
SECTION_DATA static u8 mEnemyInfo[1024] = {
@@ -432,5 +432,5 @@ asm void __sinit_Z2SoundObjMgr_cpp() {
#pragma push
#pragma force_active on
SECTION_CTORS void* const _ctors_802C01EC = (void*)__sinit_Z2SoundObjMgr_cpp;
REGISTER_CTORS(0x802C01EC, __sinit_Z2SoundObjMgr_cpp);
#pragma pop