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https://github.com/zeldaret/tp
synced 2026-05-28 08:25:48 -04:00
moved strings + decompile simple store functions
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@@ -50,6 +50,8 @@ struct Z2SoundObjArrow {
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/* 802BEB74 */ void init(Vec*, u8);
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};
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struct JAUSoundAnimationSound {};
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struct JGeometry {
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template <typename A1>
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struct TVec3 {};
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@@ -57,8 +59,6 @@ struct JGeometry {
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struct TVec3__template0 {};
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};
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struct JAUSoundAnimationSound {};
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struct Z2SoundObjAnime {
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/* 802BEB94 */ Z2SoundObjAnime();
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/* 802BEBDC */ void init(Vec*, u8);
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@@ -81,7 +81,6 @@ struct Z2SoundInfo {
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struct Z2SoundHandles {
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/* 802AB07C */ Z2SoundHandles();
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/* 802AB0B4 */ ~Z2SoundHandles();
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/* 802AB118 */ void initHandlesPool(u8);
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/* 802AB120 */ void deleteHandlesPool();
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/* 802AB254 */ void getHandleSoundID(JAISoundID);
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/* 802AB2A0 */ void getHandleUserData(u32);
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@@ -417,7 +416,7 @@ SECTION_RODATA static u8 const cNullVec__6Z2Calc[12 + 4 /* padding */] = {
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0x00,
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0x00,
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};
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COMPILER_STRIP_GATE(8039C230, &cNullVec__6Z2Calc);
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COMPILER_STRIP_GATE(0x8039C230, &cNullVec__6Z2Calc);
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/* 802BE5A0-802BE5FC 2B8EE0 005C+00 1/1 0/0 0/0 .text __ct__21Z2DopplerSoundObjBaseFv */
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#pragma push
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