moved strings + decompile simple store functions

This commit is contained in:
Julgodis
2021-04-10 07:02:38 +02:00
parent 2661db6aaa
commit 0ad6ebe7b4
1299 changed files with 51830 additions and 43634 deletions
+155 -169
View File
@@ -206,15 +206,8 @@ struct dCcMassS_Mng {
/* 80085EB8 */ void GetCamTopPos(Vec*);
};
struct camera_class {};
struct dBgS_LinChk {
/* 80077D64 */ void Set(cXyz const*, cXyz const*, fopAc_ac_c const*);
};
struct cSAngle {
/* 80030510 */ ~cSAngle();
/* 80271004 */ void Val(s16);
/* 8027100C */ void Val(f32);
/* 8016C2CC */ void Val() const;
/* 80270FF8 */ void Val(cSAngle const&);
@@ -253,6 +246,12 @@ struct dCamMapToolData {
/* 8015FEB8 */ void Set(s32, s32, fopAc_ac_c*, u16, u8);
};
struct camera_class {};
struct dBgS_LinChk {
/* 80077D64 */ void Set(cXyz const*, cXyz const*, fopAc_ac_c const*);
};
struct dCamera_c {
struct dCamInfo_c {
/* 8018291C */ dCamInfo_c();
@@ -1296,6 +1295,111 @@ asm void dCamMapToolData::Set(s32 param_0, s32 param_1, fopAc_ac_c* param_2, u16
#pragma pop
/* ############################################################################################## */
/* 80393F68-80393F68 0205C8 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */
#pragma push
#pragma force_active on
SECTION_DEAD static char const* const stringBase_80393F68 = "camtype.dat";
SECTION_DEAD static char const* const stringBase_80393F74 = "D_MN01A";
SECTION_DEAD static char const* const stringBase_80393F7C = "D_MN10A";
SECTION_DEAD static char const* const stringBase_80393F84 = "D_MN11A";
SECTION_DEAD static char const* const stringBase_80393F8C = "D_MN04A";
SECTION_DEAD static char const* const stringBase_80393F94 = "D_MN05A";
SECTION_DEAD static char const* const stringBase_80393F9C = "D_MN07A";
SECTION_DEAD static char const* const stringBase_80393FA4 = "FieldS";
SECTION_DEAD static char const* const stringBase_80393FAB = "Event";
SECTION_DEAD static char const* const stringBase_80393FB1 = "Water";
SECTION_DEAD static char const* const stringBase_80393FB7 = "Scope";
SECTION_DEAD static char const* const stringBase_80393FBD = "WaterSurf";
SECTION_DEAD static char const* const stringBase_80393FC7 = "HorseT";
SECTION_DEAD static char const* const stringBase_80393FCE = "Board";
SECTION_DEAD static char const* const stringBase_80393FD4 = "Canoe";
SECTION_DEAD static char const* const stringBase_80393FDA = "Keep";
SECTION_DEAD static char const* const stringBase_80393FDF = "Rodeo";
SECTION_DEAD static char const* const stringBase_80393FE5 = "MagneBoots";
SECTION_DEAD static char const* const stringBase_80393FF0 = "MagneRoof";
SECTION_DEAD static char const* const stringBase_80393FFA = "MagneWall";
SECTION_DEAD static char const* const stringBase_80394004 = "CoccoJump";
SECTION_DEAD static char const* const stringBase_8039400E = "Boar";
SECTION_DEAD static char const* const stringBase_80394013 = "GoatBattle";
SECTION_DEAD static char const* const stringBase_8039401E = "GoronJump";
SECTION_DEAD static char const* const stringBase_80394028 = "Spinner";
SECTION_DEAD static char const* const stringBase_80394030 = "HookWall";
SECTION_DEAD static char const* const stringBase_80394039 = "HookRoof";
SECTION_DEAD static char const* const stringBase_80394042 = "HookActor";
SECTION_DEAD static char const* const stringBase_8039404C = "RoofHung";
SECTION_DEAD static char const* const stringBase_80394055 = "Rotary";
SECTION_DEAD static char const* const stringBase_8039405C = "Street";
SECTION_DEAD static char const* const stringBase_80394063 = "StreetN";
SECTION_DEAD static char const* const stringBase_8039406B = "StreetP";
SECTION_DEAD static char const* const stringBase_80394073 = "Rampart2";
SECTION_DEAD static char const* const stringBase_8039407C = "Allay";
SECTION_DEAD static char const* const stringBase_80394082 = "AllayR";
SECTION_DEAD static char const* const stringBase_80394089 = "AllayR2";
SECTION_DEAD static char const* const stringBase_80394091 = "AllayS";
SECTION_DEAD static char const* const stringBase_80394098 = "AllayN";
SECTION_DEAD static char const* const stringBase_8039409F = "AllayR3";
SECTION_DEAD static char const* const stringBase_803940A7 = "CopyRodHall";
SECTION_DEAD static char const* const stringBase_803940B3 = "MidnaTag";
SECTION_DEAD static char const* const stringBase_803940BC = "WarpObj";
SECTION_DEAD static char const* const stringBase_803940C4 = "LV9GZeldaTri";
SECTION_DEAD static char const* const stringBase_803940D1 = "LV4BOSSSPJP";
SECTION_DEAD static char const* const stringBase_803940DD = "LV7BOSS";
SECTION_DEAD static char const* const stringBase_803940E5 = "TeppeiHook";
SECTION_DEAD static char const* const stringBase_803940F0 = "Peep";
SECTION_DEAD static char const* const stringBase_803940F5 = "DungeonS";
SECTION_DEAD static char const* const stringBase_803940FE = "Room";
SECTION_DEAD static char const* const stringBase_80394103 = "Cave";
SECTION_DEAD static char const* const stringBase_80394108 = "Timer";
SECTION_DEAD static char const* const stringBase_8039410E = "Target";
SECTION_DEAD static char const* const stringBase_80394115 = "Smoothless";
SECTION_DEAD static char const* const stringBase_80394120 = "Mode";
SECTION_DEAD static char const* const stringBase_80394125 = "Radius";
SECTION_DEAD static char const* const stringBase_8039412C = "RadiusNear";
SECTION_DEAD static char const* const stringBase_80394137 = "Longitude";
SECTION_DEAD static char const* const stringBase_80394141 = "Fovy";
SECTION_DEAD static char const* const stringBase_80394146 = "FovyNear";
SECTION_DEAD static char const* const stringBase_8039414F = "Latitude";
SECTION_DEAD static char const* const stringBase_80394158 = "Listener";
SECTION_DEAD static char const* const stringBase_80394161 = "@STARTER";
SECTION_DEAD static char const* const stringBase_8039416A = "Speaker";
SECTION_DEAD static char const* const stringBase_80394172 = "@TALKPARTNER";
SECTION_DEAD static char const* const stringBase_8039417F = "E_RD";
SECTION_DEAD static char const* const stringBase_80394184 = "PAUSE";
SECTION_DEAD static char const* const stringBase_8039418A = "WAIT";
SECTION_DEAD static char const* const stringBase_8039418F = "TALK";
SECTION_DEAD static char const* const stringBase_80394194 = "FIXEDPOS";
SECTION_DEAD static char const* const stringBase_8039419D = "FIXEDFRM";
SECTION_DEAD static char const* const stringBase_803941A6 = "UNITRANS";
SECTION_DEAD static char const* const stringBase_803941AF = "WATCHACTOR";
SECTION_DEAD static char const* const stringBase_803941BA = "RESTOREPOS";
SECTION_DEAD static char const* const stringBase_803941C5 = "GETITEM";
SECTION_DEAD static char const* const stringBase_803941CD = "GAMEOVER";
SECTION_DEAD static char const* const stringBase_803941D6 = "TURNTOACTOR";
SECTION_DEAD static char const* const stringBase_803941E2 = "ROLLING";
SECTION_DEAD static char const* const stringBase_803941EA = "TACT";
SECTION_DEAD static char const* const stringBase_803941EF = "WINDDIR";
SECTION_DEAD static char const* const stringBase_803941F7 = "PORTALWARP";
SECTION_DEAD static char const* const stringBase_80394202 = "STYLE";
SECTION_DEAD static char const* const stringBase_80394208 = "SAVE";
SECTION_DEAD static char const* const stringBase_8039420D = "LOAD";
SECTION_DEAD static char const* const stringBase_80394212 = "USEITEM0";
SECTION_DEAD static char const* const stringBase_8039421B = "USEITEM1";
SECTION_DEAD static char const* const stringBase_80394224 = "FIXEDFRMS";
SECTION_DEAD static char const* const stringBase_8039422E = "BSPLINE";
SECTION_DEAD static char const* const stringBase_80394236 = "POSSESSED";
SECTION_DEAD static char const* const stringBase_80394240 = "TWOACTOR0";
SECTION_DEAD static char const* const stringBase_8039424A = "STOKER";
SECTION_DEAD static char const* const stringBase_80394251 = "UNIBRAKE";
SECTION_DEAD static char const* const stringBase_8039425A = "UNIACCELE";
SECTION_DEAD static char const* const stringBase_80394264 = "STBWAIT";
SECTION_DEAD static char const* const stringBase_8039426C = "CURRENT";
SECTION_DEAD static char const* const stringBase_80394274 = "PEEPHOLE";
SECTION_DEAD static char const* const stringBase_8039427D = "DIGHOLE";
SECTION_DEAD static char const* const stringBase_80394285 = "HINTTALK";
SECTION_DEAD static char const* const stringBase_8039428E = "BSPTRANS";
SECTION_DEAD static char const* const stringBase_80394297 = "MAPTOOL";
#pragma pop
/* 803BA160-803BA16C 017280 000C+00 2/2 0/0 0/0 .data cNullVec__6Z2Calc */
SECTION_DATA static u8 cNullVec__6Z2Calc[12] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -3720,7 +3824,23 @@ SECTION_RODATA static u8 const lit_16654[408] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
COMPILER_STRIP_GATE(80393DC0, &lit_16654);
COMPILER_STRIP_GATE(0x80393DC0, &lit_16654);
/* 80393F68-80393F68 0205C8 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */
#pragma push
#pragma force_active on
SECTION_DEAD static char const* const stringBase_8039429F = "CAMERA";
SECTION_DEAD static char const* const stringBase_803942A6 = "KeepDist";
SECTION_DEAD static char const* const stringBase_803942AF = "Trim";
SECTION_DEAD static char const* const stringBase_803942B4 = "DEFAULT";
SECTION_DEAD static char const* const stringBase_803942BC = "Recover";
SECTION_DEAD static char const* const stringBase_803942C4 = "WaitAnyKey";
SECTION_DEAD static char const* const stringBase_803942CF = "BGCheck";
SECTION_DEAD static char const* const stringBase_803942D7 = "SavePos";
SECTION_DEAD static char const* const stringBase_803942DF = "LoadPos";
SECTION_DEAD static char const* const stringBase_803942E7 = "PlayerHide";
SECTION_DEAD static char const* const stringBase_803942F2 = "WideMode";
#pragma pop
/* 8017F828-8018050C 17A168 0CE4+00 2/1 0/0 0/0 .text eventCamera__9dCamera_cFl */
#pragma push
@@ -3732,6 +3852,15 @@ asm void dCamera_c::eventCamera(s32 param_0) {
}
#pragma pop
/* ############################################################################################## */
/* 80393F68-80393F68 0205C8 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */
#pragma push
#pragma force_active on
SECTION_DEAD static char const* const stringBase_803942FB = "Continue";
/* @stringBase0 padding */
SECTION_DEAD static char const* const pad_80394304 = "\0\0\0";
#pragma pop
/* 8018050C-801806D4 17AE4C 01C8+00 1/0 0/0 0/0 .text currentEvCamera__9dCamera_cFv */
#pragma push
#pragma optimization_level 0
@@ -3844,7 +3973,7 @@ asm void dCamera_c::Reset() {
SECTION_RODATA static u8 const wave[16] = {
0x3E, 0xCC, 0xCC, 0xCD, 0x3F, 0x66, 0x66, 0x66, 0x40, 0x06, 0x66, 0x66, 0x40, 0x4C, 0xCC, 0xCD,
};
COMPILER_STRIP_GATE(80393F58, &wave);
COMPILER_STRIP_GATE(0x80393F58, &wave);
/* 80453908-8045390C 001F08 0004+00 1/1 0/0 0/0 .sdata2 @17253 */
SECTION_SDATA2 static f32 lit_17253 = 43.0f / 100.0f;
@@ -3946,15 +4075,10 @@ asm void dCamera_c::SetBlurePosition(f32 param_0, f32 param_1, f32 param_2) {
}
#pragma pop
/* 80181278-80181280 17BBB8 0008+00 1/1 0/0 0/0 .text SetBlureActor__9dCamera_cFP10fopAc_ac_c */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void dCamera_c::SetBlureActor(fopAc_ac_c* param_0) {
nofralloc
#include "asm/d/d_camera/SetBlureActor__9dCamera_cFP10fopAc_ac_c.s"
/* 80181278-80181280 -00001 0008+00 0/0 0/0 0/0 .text SetBlureActor__9dCamera_cFP10fopAc_ac_c */
void dCamera_c::SetBlureActor(fopAc_ac_c* param_0) {
*(u32*)(((u8*)this) + 1808) /* this->field_0x710 */ = (u32)(param_0);
}
#pragma pop
/* ############################################################################################## */
/* 80453918-8045391C 001F18 0004+00 1/1 0/0 0/0 .sdata2 @17392 */
@@ -4250,7 +4374,7 @@ asm void __sinit_d_camera_cpp() {
#pragma push
#pragma force_active on
SECTION_CTORS void* const _ctors_801825FC = (void*)__sinit_d_camera_cpp;
REGISTER_CTORS(0x801825FC, __sinit_d_camera_cpp);
#pragma pop
/* 801827EC-801827F4 17D12C 0008+00 1/0 0/0 0/0 .text @20@__dt__14dBgS_CamSphChkFv */
@@ -4635,15 +4759,10 @@ asm void daPy_py_c::checkCopyRodThrowAfter() const {
}
#pragma pop
/* 80182AD0-80182AD8 17D410 0008+00 1/1 0/0 0/0 .text keepLock__12dAttention_cFi */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void dAttention_c::keepLock(int param_0) {
nofralloc
#include "asm/d/d_camera/keepLock__12dAttention_cFi.s"
/* 80182AD0-80182AD8 -00001 0008+00 0/0 0/0 0/0 .text keepLock__12dAttention_cFi */
void dAttention_c::keepLock(int param_0) {
*(u32*)(((u8*)this) + 1220) /* this->field_0x4c4 */ = (u32)(param_0);
}
#pragma pop
/* 80182AD8-80182B9C 17D418 00C4+00 1/1 0/0 0/0 .text checkRide__9daPy_py_cCFv */
#pragma push
@@ -4815,35 +4934,20 @@ asm void dCamParam_c::Arg2(s16 param_0) {
}
#pragma pop
/* 80182C6C-80182C74 17D5AC 0008+00 1/1 0/0 0/0 .text Arg1__11dCamParam_cFUc */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void dCamParam_c::Arg1(u8 param_0) {
nofralloc
#include "asm/d/d_camera/Arg1__11dCamParam_cFUc.s"
/* 80182C6C-80182C74 -00001 0008+00 0/0 0/0 0/0 .text Arg1__11dCamParam_cFUc */
void dCamParam_c::Arg1(u8 param_0) {
*(u8*)(((u8*)this) + 2) /* this->field_0x2 */ = (u8)(param_0);
}
#pragma pop
/* 80182C74-80182C7C 17D5B4 0008+00 1/1 0/0 0/0 .text Arg0__11dCamParam_cFUc */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void dCamParam_c::Arg0(u8 param_0) {
nofralloc
#include "asm/d/d_camera/Arg0__11dCamParam_cFUc.s"
/* 80182C74-80182C7C -00001 0008+00 0/0 0/0 0/0 .text Arg0__11dCamParam_cFUc */
void dCamParam_c::Arg0(u8 param_0) {
*(u8*)(((u8*)this) + 1) /* this->field_0x1 */ = (u8)(param_0);
}
#pragma pop
/* 80182C7C-80182C84 17D5BC 0008+00 1/1 0/0 0/0 .text Fovy__11dCamParam_cFUc */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void dCamParam_c::Fovy(u8 param_0) {
nofralloc
#include "asm/d/d_camera/Fovy__11dCamParam_cFUc.s"
/* 80182C7C-80182C84 -00001 0008+00 0/0 0/0 0/0 .text Fovy__11dCamParam_cFUc */
void dCamParam_c::Fovy(u8 param_0) {
*(u8*)this = (u8)(param_0);
}
#pragma pop
/* 80182C84-80182C8C 17D5C4 0008+00 2/2 0/0 0/0 .text U__7cSGlobeCFv */
#pragma push
@@ -5029,122 +5133,4 @@ asm void daTagMwait_c::checkEndMessage() {
}
#pragma pop
/* 80393F68-80394308 0205C8 039C+04 9/8 0/0 0/0 .rodata @stringBase0 */
#pragma push
#pragma force_active on
#pragma section ".dead"
SECTION_DEAD static char const* const stringBase_80393F68 = "camtype.dat";
SECTION_DEAD static char const* const stringBase_80393F74 = "D_MN01A";
SECTION_DEAD static char const* const stringBase_80393F7C = "D_MN10A";
SECTION_DEAD static char const* const stringBase_80393F84 = "D_MN11A";
SECTION_DEAD static char const* const stringBase_80393F8C = "D_MN04A";
SECTION_DEAD static char const* const stringBase_80393F94 = "D_MN05A";
SECTION_DEAD static char const* const stringBase_80393F9C = "D_MN07A";
SECTION_DEAD static char const* const stringBase_80393FA4 = "FieldS";
SECTION_DEAD static char const* const stringBase_80393FAB = "Event";
SECTION_DEAD static char const* const stringBase_80393FB1 = "Water";
SECTION_DEAD static char const* const stringBase_80393FB7 = "Scope";
SECTION_DEAD static char const* const stringBase_80393FBD = "WaterSurf";
SECTION_DEAD static char const* const stringBase_80393FC7 = "HorseT";
SECTION_DEAD static char const* const stringBase_80393FCE = "Board";
SECTION_DEAD static char const* const stringBase_80393FD4 = "Canoe";
SECTION_DEAD static char const* const stringBase_80393FDA = "Keep";
SECTION_DEAD static char const* const stringBase_80393FDF = "Rodeo";
SECTION_DEAD static char const* const stringBase_80393FE5 = "MagneBoots";
SECTION_DEAD static char const* const stringBase_80393FF0 = "MagneRoof";
SECTION_DEAD static char const* const stringBase_80393FFA = "MagneWall";
SECTION_DEAD static char const* const stringBase_80394004 = "CoccoJump";
SECTION_DEAD static char const* const stringBase_8039400E = "Boar";
SECTION_DEAD static char const* const stringBase_80394013 = "GoatBattle";
SECTION_DEAD static char const* const stringBase_8039401E = "GoronJump";
SECTION_DEAD static char const* const stringBase_80394028 = "Spinner";
SECTION_DEAD static char const* const stringBase_80394030 = "HookWall";
SECTION_DEAD static char const* const stringBase_80394039 = "HookRoof";
SECTION_DEAD static char const* const stringBase_80394042 = "HookActor";
SECTION_DEAD static char const* const stringBase_8039404C = "RoofHung";
SECTION_DEAD static char const* const stringBase_80394055 = "Rotary";
SECTION_DEAD static char const* const stringBase_8039405C = "Street";
SECTION_DEAD static char const* const stringBase_80394063 = "StreetN";
SECTION_DEAD static char const* const stringBase_8039406B = "StreetP";
SECTION_DEAD static char const* const stringBase_80394073 = "Rampart2";
SECTION_DEAD static char const* const stringBase_8039407C = "Allay";
SECTION_DEAD static char const* const stringBase_80394082 = "AllayR";
SECTION_DEAD static char const* const stringBase_80394089 = "AllayR2";
SECTION_DEAD static char const* const stringBase_80394091 = "AllayS";
SECTION_DEAD static char const* const stringBase_80394098 = "AllayN";
SECTION_DEAD static char const* const stringBase_8039409F = "AllayR3";
SECTION_DEAD static char const* const stringBase_803940A7 = "CopyRodHall";
SECTION_DEAD static char const* const stringBase_803940B3 = "MidnaTag";
SECTION_DEAD static char const* const stringBase_803940BC = "WarpObj";
SECTION_DEAD static char const* const stringBase_803940C4 = "LV9GZeldaTri";
SECTION_DEAD static char const* const stringBase_803940D1 = "LV4BOSSSPJP";
SECTION_DEAD static char const* const stringBase_803940DD = "LV7BOSS";
SECTION_DEAD static char const* const stringBase_803940E5 = "TeppeiHook";
SECTION_DEAD static char const* const stringBase_803940F0 = "Peep";
SECTION_DEAD static char const* const stringBase_803940F5 = "DungeonS";
SECTION_DEAD static char const* const stringBase_803940FE = "Room";
SECTION_DEAD static char const* const stringBase_80394103 = "Cave";
SECTION_DEAD static char const* const stringBase_80394108 = "Timer";
SECTION_DEAD static char const* const stringBase_8039410E = "Target";
SECTION_DEAD static char const* const stringBase_80394115 = "Smoothless";
SECTION_DEAD static char const* const stringBase_80394120 = "Mode";
SECTION_DEAD static char const* const stringBase_80394125 = "Radius";
SECTION_DEAD static char const* const stringBase_8039412C = "RadiusNear";
SECTION_DEAD static char const* const stringBase_80394137 = "Longitude";
SECTION_DEAD static char const* const stringBase_80394141 = "Fovy";
SECTION_DEAD static char const* const stringBase_80394146 = "FovyNear";
SECTION_DEAD static char const* const stringBase_8039414F = "Latitude";
SECTION_DEAD static char const* const stringBase_80394158 = "Listener";
SECTION_DEAD static char const* const stringBase_80394161 = "@STARTER";
SECTION_DEAD static char const* const stringBase_8039416A = "Speaker";
SECTION_DEAD static char const* const stringBase_80394172 = "@TALKPARTNER";
SECTION_DEAD static char const* const stringBase_8039417F = "E_RD";
SECTION_DEAD static char const* const stringBase_80394184 = "PAUSE";
SECTION_DEAD static char const* const stringBase_8039418A = "WAIT";
SECTION_DEAD static char const* const stringBase_8039418F = "TALK";
SECTION_DEAD static char const* const stringBase_80394194 = "FIXEDPOS";
SECTION_DEAD static char const* const stringBase_8039419D = "FIXEDFRM";
SECTION_DEAD static char const* const stringBase_803941A6 = "UNITRANS";
SECTION_DEAD static char const* const stringBase_803941AF = "WATCHACTOR";
SECTION_DEAD static char const* const stringBase_803941BA = "RESTOREPOS";
SECTION_DEAD static char const* const stringBase_803941C5 = "GETITEM";
SECTION_DEAD static char const* const stringBase_803941CD = "GAMEOVER";
SECTION_DEAD static char const* const stringBase_803941D6 = "TURNTOACTOR";
SECTION_DEAD static char const* const stringBase_803941E2 = "ROLLING";
SECTION_DEAD static char const* const stringBase_803941EA = "TACT";
SECTION_DEAD static char const* const stringBase_803941EF = "WINDDIR";
SECTION_DEAD static char const* const stringBase_803941F7 = "PORTALWARP";
SECTION_DEAD static char const* const stringBase_80394202 = "STYLE";
SECTION_DEAD static char const* const stringBase_80394208 = "SAVE";
SECTION_DEAD static char const* const stringBase_8039420D = "LOAD";
SECTION_DEAD static char const* const stringBase_80394212 = "USEITEM0";
SECTION_DEAD static char const* const stringBase_8039421B = "USEITEM1";
SECTION_DEAD static char const* const stringBase_80394224 = "FIXEDFRMS";
SECTION_DEAD static char const* const stringBase_8039422E = "BSPLINE";
SECTION_DEAD static char const* const stringBase_80394236 = "POSSESSED";
SECTION_DEAD static char const* const stringBase_80394240 = "TWOACTOR0";
SECTION_DEAD static char const* const stringBase_8039424A = "STOKER";
SECTION_DEAD static char const* const stringBase_80394251 = "UNIBRAKE";
SECTION_DEAD static char const* const stringBase_8039425A = "UNIACCELE";
SECTION_DEAD static char const* const stringBase_80394264 = "STBWAIT";
SECTION_DEAD static char const* const stringBase_8039426C = "CURRENT";
SECTION_DEAD static char const* const stringBase_80394274 = "PEEPHOLE";
SECTION_DEAD static char const* const stringBase_8039427D = "DIGHOLE";
SECTION_DEAD static char const* const stringBase_80394285 = "HINTTALK";
SECTION_DEAD static char const* const stringBase_8039428E = "BSPTRANS";
SECTION_DEAD static char const* const stringBase_80394297 = "MAPTOOL";
SECTION_DEAD static char const* const stringBase_8039429F = "CAMERA";
SECTION_DEAD static char const* const stringBase_803942A6 = "KeepDist";
SECTION_DEAD static char const* const stringBase_803942AF = "Trim";
SECTION_DEAD static char const* const stringBase_803942B4 = "DEFAULT";
SECTION_DEAD static char const* const stringBase_803942BC = "Recover";
SECTION_DEAD static char const* const stringBase_803942C4 = "WaitAnyKey";
SECTION_DEAD static char const* const stringBase_803942CF = "BGCheck";
SECTION_DEAD static char const* const stringBase_803942D7 = "SavePos";
SECTION_DEAD static char const* const stringBase_803942DF = "LoadPos";
SECTION_DEAD static char const* const stringBase_803942E7 = "PlayerHide";
SECTION_DEAD static char const* const stringBase_803942F2 = "WideMode";
SECTION_DEAD static char const* const stringBase_803942FB = "Continue";
/* @stringBase0 padding */
SECTION_DEAD static char const* const pad_80394304 = "\0\0\0";
#pragma pop
/* 80393F68-80393F68 0205C8 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */