moved strings + decompile simple store functions

This commit is contained in:
Julgodis
2021-04-10 07:02:38 +02:00
parent 2661db6aaa
commit 0ad6ebe7b4
1299 changed files with 51830 additions and 43634 deletions
+42 -28
View File
@@ -117,6 +117,19 @@ static asm void print(char const* param_0) {
}
#pragma pop
/* ############################################################################################## */
/* 80374460-80374460 000AC0 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */
#pragma push
#pragma force_active on
SECTION_DEAD static char const* const stringBase_80374460 =
"--------------------------------------\n";
SECTION_DEAD static char const* const stringBase_80374488 = "-- Heap Free / TotalFree (KB) --\n";
SECTION_DEAD static char const* const stringBase_803744AA = " Zelda %5d / %5d\n";
SECTION_DEAD static char const* const stringBase_803744BD = " Game %5d / %5d\n";
SECTION_DEAD static char const* const stringBase_803744D0 = "Archive %5d / %5d\n";
SECTION_DEAD static char const* const stringBase_803744E3 = "--------------------------------\n";
#pragma pop
/* 80017E30-80017F8C 012770 015C+00 1/1 0/0 0/0 .text dispHeapInfo__Fv */
#pragma push
#pragma optimization_level 0
@@ -127,6 +140,13 @@ static asm void dispHeapInfo() {
}
#pragma pop
/* ############################################################################################## */
/* 80374460-80374460 000AC0 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */
#pragma push
#pragma force_active on
SECTION_DEAD static char const* const stringBase_80374505 = "Start StageName:RoomNo [%s:%d]\n";
#pragma pop
/* 80017F8C-80017FD0 0128CC 0044+00 1/1 0/0 0/0 .text dispGameInfo__Fv */
#pragma push
#pragma optimization_level 0
@@ -137,6 +157,27 @@ static asm void dispGameInfo() {
}
#pragma pop
/* ############################################################################################## */
/* 80374460-80374460 000AC0 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */
#pragma push
#pragma force_active on
SECTION_DEAD static char const* const stringBase_80374525 =
"------------- Date Infomation ---------\n";
SECTION_DEAD static char const* const stringBase_8037454E = " FINAL VERSION\n";
SECTION_DEAD static char const* const stringBase_8037455E = "COMPILE USER: FINAL\n";
SECTION_DEAD static char const* const stringBase_80374573 = "COPYDATE : %17s\n";
SECTION_DEAD static char const* const stringBase_80374586 =
"PowerOnTime: %04d/%2d/%2d %2d:%2d:%2d`%03d\"%03d\n";
SECTION_DEAD static char const* const stringBase_803745B7 =
"HungUpTime : %04d/%2d/%2d %2d:%2d:%2d`%03d\"%03d\n";
SECTION_DEAD static char const* const stringBase_803745E8 =
"PlayTime : %4d days, %2d:%2d:%2d`%03d\"%03d\n";
SECTION_DEAD static char const* const stringBase_80374616 =
"---------------------------------------\n";
/* @stringBase0 padding */
SECTION_DEAD static char const* const pad_8037463F = "";
#pragma pop
/* 80017FD0-80018124 012910 0154+00 1/1 0/0 0/0 .text dispDateInfo__Fv */
#pragma push
#pragma optimization_level 0
@@ -185,31 +226,4 @@ u8 struct_80450C98[4];
extern u8 struct_80450C9C[4];
u8 struct_80450C9C[4];
/* 80374460-80374640 000AC0 01DF+01 3/3 0/0 0/0 .rodata @stringBase0 */
#pragma push
#pragma force_active on
#pragma section ".dead"
SECTION_DEAD static char const* const stringBase_80374460 =
"--------------------------------------\n";
SECTION_DEAD static char const* const stringBase_80374488 = "-- Heap Free / TotalFree (KB) --\n";
SECTION_DEAD static char const* const stringBase_803744AA = " Zelda %5d / %5d\n";
SECTION_DEAD static char const* const stringBase_803744BD = " Game %5d / %5d\n";
SECTION_DEAD static char const* const stringBase_803744D0 = "Archive %5d / %5d\n";
SECTION_DEAD static char const* const stringBase_803744E3 = "--------------------------------\n";
SECTION_DEAD static char const* const stringBase_80374505 = "Start StageName:RoomNo [%s:%d]\n";
SECTION_DEAD static char const* const stringBase_80374525 =
"------------- Date Infomation ---------\n";
SECTION_DEAD static char const* const stringBase_8037454E = " FINAL VERSION\n";
SECTION_DEAD static char const* const stringBase_8037455E = "COMPILE USER: FINAL\n";
SECTION_DEAD static char const* const stringBase_80374573 = "COPYDATE : %17s\n";
SECTION_DEAD static char const* const stringBase_80374586 =
"PowerOnTime: %04d/%2d/%2d %2d:%2d:%2d`%03d\"%03d\n";
SECTION_DEAD static char const* const stringBase_803745B7 =
"HungUpTime : %04d/%2d/%2d %2d:%2d:%2d`%03d\"%03d\n";
SECTION_DEAD static char const* const stringBase_803745E8 =
"PlayTime : %4d days, %2d:%2d:%2d`%03d\"%03d\n";
SECTION_DEAD static char const* const stringBase_80374616 =
"---------------------------------------\n";
/* @stringBase0 padding */
SECTION_DEAD static char const* const pad_8037463F = "";
#pragma pop
/* 80374460-80374460 000AC0 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */