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https://github.com/zeldaret/tp
synced 2026-07-02 04:25:54 -04:00
moved strings + decompile simple store functions
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@@ -91,6 +91,16 @@ extern "C" extern u8 g_dComIfG_gameInfo[122384];
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//
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/* ############################################################################################## */
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/* 803998A0-803998A0 025F00 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */
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#pragma push
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#pragma force_active on
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SECTION_DEAD static char const* const stringBase_803998A0 = "zelda_window_yajirushi.blo";
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SECTION_DEAD static char const* const stringBase_803998BB = "zelda_window_yajirushi.bck";
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SECTION_DEAD static char const* const stringBase_803998D6 = "zelda_window_yajirushi.bpk";
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/* @stringBase0 padding */
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SECTION_DEAD static char const* const pad_803998F1 = "\0\0\0\0\0\0";
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#pragma pop
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/* 803C0CF8-803C0D08 01DE18 000C+04 2/2 0/0 0/0 .data __vt__15dMsgScrnArrow_c */
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SECTION_DATA extern void* __vt__15dMsgScrnArrow_c[3 + 1 /* padding */] = {
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(void*)NULL /* RTTI */,
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@@ -199,13 +209,4 @@ asm void dMsgScrnArrow_c::dotAnimeMove() {
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}
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#pragma pop
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/* 803998A0-803998F8 025F00 0051+07 1/1 0/0 0/0 .rodata @stringBase0 */
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#pragma push
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#pragma force_active on
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#pragma section ".dead"
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SECTION_DEAD static char const* const stringBase_803998A0 = "zelda_window_yajirushi.blo";
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SECTION_DEAD static char const* const stringBase_803998BB = "zelda_window_yajirushi.bck";
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SECTION_DEAD static char const* const stringBase_803998D6 = "zelda_window_yajirushi.bpk";
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/* @stringBase0 padding */
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SECTION_DEAD static char const* const pad_803998F1 = "\0\0\0\0\0\0";
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#pragma pop
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/* 803998A0-803998A0 025F00 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */
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