Actor status consolidation & process profile definition editing (#3117)

* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name & draw priority enums

* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
This commit is contained in:
Huitzi
2026-03-09 21:33:31 -04:00
committed by GitHub
parent 30e839c28b
commit 0b0fdd1f60
873 changed files with 19721 additions and 18953 deletions
+3 -3
View File
@@ -14,14 +14,14 @@ bool dBomb_c::checkStateCarry() {
}
bool dBomb_c::checkFlowerBombWait(fopAc_ac_c* i_actor) {
return (fopAcM_GetName(i_actor) == PROC_NBOMB && fopAcM_GetParam(i_actor) == PRM_FLOWER_BOMB);
return (fopAcM_GetName(i_actor) == fpcNm_NBOMB_e && fopAcM_GetParam(i_actor) == PRM_FLOWER_BOMB);
}
bool dBomb_c::checkWaterBomb(fopAc_ac_c* i_actor) {
return (fopAcM_GetName(i_actor) == PROC_NBOMB && ((daNbomb_c*)i_actor)->checkWaterBomb());
return (fopAcM_GetName(i_actor) == fpcNm_NBOMB_e && ((daNbomb_c*)i_actor)->checkWaterBomb());
}
bool dBomb_c::checkInsectBombMove(fopAc_ac_c* i_actor) {
return (fopAcM_GetName(i_actor) == PROC_NBOMB &&
return (fopAcM_GetName(i_actor) == fpcNm_NBOMB_e &&
fopAcM_GetParam(i_actor) == PRM_INSECT_BOMB_MOVE);
}