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https://github.com/zeldaret/tp
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Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
This commit is contained in:
+15
-15
@@ -150,7 +150,7 @@ int dGameover_c::_create() {
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if (!strcmp(dComIfGp_getLastPlayStageName(), "D_MN10A")) {
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// Last stage was Stallord Arena
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// Remove Ooccoo from inventory
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dComIfGs_setItem(SLOT_18, fpcNm_ITEM_NONE);
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dComIfGs_setItem(SLOT_18, dItemNo_NONE_e);
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dComIfGs_resetLastWarpAcceptStage();
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}
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@@ -305,8 +305,8 @@ void dGameover_c::saveClose_proc() {
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}
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// Reset Lantern and oil status back into inventory if gameover during monkey steal sequence
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if (dComIfGs_isItemFirstBit(fpcNm_ITEM_KANTERA) && dComIfGs_getItem(SLOT_1, true) == fpcNm_ITEM_NONE) {
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dComIfGs_setItem(SLOT_1, fpcNm_ITEM_KANTERA);
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if (dComIfGs_isItemFirstBit(dItemNo_KANTERA_e) && dComIfGs_getItem(SLOT_1, true) == dItemNo_NONE_e) {
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dComIfGs_setItem(SLOT_1, dItemNo_KANTERA_e);
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dComIfGs_setOil(dMeter2Info_getOilGaugeBackUp());
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}
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@@ -476,7 +476,7 @@ static int dGameover_Create(msg_class* i_this) {
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s32 d_GameOver_Create(u8 i_gameoverType) {
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dMeter2Info_setGameOverType(i_gameoverType);
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return fopMsgM_create(PROC_GAMEOVER, NULL, NULL, NULL, NULL, NULL);
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return fopMsgM_create(fpcNm_GAMEOVER_e, NULL, NULL, NULL, NULL, NULL);
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}
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bool d_GameOver_Delete(fpc_ProcID& i_id) {
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@@ -499,15 +499,15 @@ static leafdraw_method_class l_dGameover_Method = {
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};
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msg_process_profile_definition g_profile_GAMEOVER = {
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fpcLy_CURRENT_e,
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0x0C,
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fpcPi_CURRENT_e,
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PROC_GAMEOVER,
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&g_fpcLf_Method.base,
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sizeof(dGameover_c),
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0,
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0,
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&g_fopMsg_Method,
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0x303,
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&l_dGameover_Method,
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 12,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_GAMEOVER_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(dGameover_c),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopMsg_Method,
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/* Draw Prio */ fpcDwPi_GAMEOVER_e,
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/* Msg SubMtd */ &l_dGameover_Method,
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};
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