Various matches (#1984)

This commit is contained in:
hatal175
2023-11-11 05:18:11 +02:00
committed by GitHub
parent bbb38ed305
commit 0b95ee0c23
24 changed files with 423 additions and 1303 deletions
+2 -1
View File
@@ -76,6 +76,8 @@ public:
void setInWater(bool status) { mInWater = status; }
bool isInWater() { return mInWater; }
u8 getLinkState() const { return mLinkState; }
u8 getMoveSpeed() const { return mMoveSpeed; }
bool isRiding() const { return mRiding; }
static Z2CreatureLink* mLinkPtr;
@@ -159,7 +161,6 @@ public:
/* 802C1B7C */ void setLinkSearch(bool);
/* 802C1B90 */ void setEnemyName(char const*);
private:
/* 0x90 */ JSULink<Z2CreatureEnemy> mLink;
/* 0xA0 */ u8 mEnemyID;
/* 0xA1 */ s8 field_0xa1;
+16
View File
@@ -98,6 +98,22 @@ public:
return field_0x08.isSoundAttached() || field_0xba != 0;
}
u32 getMainBgmID() {
if (mMainBgmHandle) {
return mMainBgmHandle->getID();
}
return -1;
}
u32 getSubBgmID() {
if (mSubBgmHandle) {
return mSubBgmHandle->getID();
}
return -1;
}
private:
/* 0x00 */ JAISoundHandle mMainBgmHandle;
/* 0x04 */ JAISoundHandle mSubBgmHandle;
+19 -11
View File
@@ -6,34 +6,42 @@
class Z2CreatureEnemy;
class Z2SoundObjMgr : protected JSUList<Z2CreatureEnemy>, public JASGlobalInstance<Z2SoundObjMgr> {
struct Z2EnemyArea {
/* 0x00 */ u8 field_0x0;
/* 0x02 */ u16 field_0x2;
/* 0x04 */ u16 field_0x4;
/* 0x06 */ u16 field_0x6;
};
enum Z2EnemyID {
Z2_ENEMY_ID_0,
};
class Z2SoundObjMgr : public JASGlobalInstance<Z2SoundObjMgr>, protected JSUList<Z2CreatureEnemy> {
public:
Z2SoundObjMgr();
void setForceBattleArea(bool, u16, u16, u16);
void searchEnemy();
void setGhostEnemyState(u8);
void getEnemyID(char const*, JSULink<Z2CreatureEnemy>*);
u8 getEnemyID(char const*, JSULink<Z2CreatureEnemy>*);
void setBattleInit();
void checkBattleFinish();
bool checkBattleFinish();
void deleteEnemyAll();
void removeEnemy(JSULink<Z2CreatureEnemy>*);
bool isTwilightBattle();
bool removeEnemy(JSULink<Z2CreatureEnemy>*);
u8 isTwilightBattle();
bool isForceBattle() { return mForceBattle; }
private:
/* 0x0C */ u8 field_0xc[2];
/* 0x0E */ u16 field_0xe;
/* 0x10 */ u16 field_0x10;
/* 0x12 */ u16 field_0x12;
/* 0x0C */ Z2EnemyArea mEnemyArea;
/* 0x14 */ u8 field_0x14;
/* 0x15 */ u8 mEnemyNumNear;
/* 0x16 */ u8 field_0x16;
/* 0x17 */ u8 mEnemyNumVeryFar;
/* 0x18 */ u8 field_0x18;
/* 0x19 */ u8 mGhostEnemyState;
/* 0x1A */ bool field_0x1a;
/* 0x1B */ bool mTwilightBattle;
/* 0x1A */ u8 field_0x1a;
/* 0x1B */ u8 mTwilightBattle;
/* 0x1C */ bool mForceBattle;
}; // Size = 0x20