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various matches / cleanup (#2271)
* cleanup various TUs * checkpoint * d_attention doc
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@@ -7,6 +7,7 @@
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#include "d/d_bg_w.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_procname.h"
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#include "SSystem/SComponent/c_math.h"
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#include "dol2asm.h"
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//
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@@ -138,8 +139,7 @@ COMPILER_STRIP_GATE(0x8057CF70, &lit_3745);
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/* 8057CDE0-8057CF60 000280 0180+00 1/0 0/0 0/0 .text daObj_Fmobj_Create__FP10fopAc_ac_c
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*/
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// reg alloc
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#ifdef NONMATCHING
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// NONMATCHING - reg alloc
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static int daObj_Fmobj_Create(fopAc_ac_c* i_this) {
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obj_fmobj_class* a_this = (obj_fmobj_class*)i_this;
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fopAcM_SetupActor(a_this, obj_fmobj_class);
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@@ -168,18 +168,13 @@ static int daObj_Fmobj_Create(fopAc_ac_c* i_this) {
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a_this->mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
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mDoMtx_stack_c::transM(0.0f, -30.0f, 0.0f);
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MTXCopy(mDoMtx_stack_c::get(), a_this->mDzbMtx);
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MTXCopy(mDoMtx_stack_c::get(), a_this->mBgMtx);
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a_this->mpBgW->Move();
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}
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return phase;
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}
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#else
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static int daObj_Fmobj_Create(fopAc_ac_c* param_0) {
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// NONMATCHING
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}
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#endif
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/* ############################################################################################## */
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/* 8057CF80-8057CFA0 -00001 0020+00 1/0 0/0 0/0 .data l_daObj_Fmobj_Method */
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