d_a_obj_cboard / finish f_op_actor / rels cleanup (#268)

* d_a_obj_cboard / finish f_op_actor / clean up some rel files

* rename some actor vars / remove asm

* progress
This commit is contained in:
TakaRikka
2023-02-03 20:24:26 -08:00
committed by GitHub
parent f030d04b14
commit 0f1c727725
85 changed files with 1038 additions and 2328 deletions
+1 -1
View File
@@ -43,7 +43,7 @@ public:
void setMove(f32 speedF, s16 param_1) {
fopAcM_SetParam(this, 1);
mSpeedF = speedF;
speedF = speedF;
field_0xa7a = param_1;
mCyl.OnAtSetBit();
}
@@ -1,6 +1,28 @@
#ifndef D_A_OBJ_CBOARD_H
#define D_A_OBJ_CBOARD_H
#include "dolphin/types.h"
#include "d/bg/d_bg_s_movebg_actor.h"
#include "d/com/d_com_inf_game.h"
class daObjBoard_c : public dBgS_MoveBgActor {
public:
/* 8057B958 */ void initBaseMtx();
/* 8057B978 */ void setBaseMtx();
/* 8057BA78 */ int create1st();
/* 8057BA70 */ virtual int CreateHeap();
/* 8057B9C8 */ virtual int Create();
/* 8057BB74 */ virtual int Execute(Mtx**);
/* 8057BCC0 */ virtual int Draw();
/* 8057BCC8 */ virtual int Delete();
u8 getNameArg() { return fopAcM_GetParamBit(this, 0, 4); }
u8 getArg0() { return fopAcM_GetParamBit(this, 4, 4); }
u8 getSwNo() { return fopAcM_GetParamBit(this, 8, 8); }
private:
/* 0x5A0 */ request_of_phase_process_class mPhase;
/* 0x5A8 */ Mtx field_0x5a8;
}; // Size: 0x5D8
#endif /* D_A_OBJ_CBOARD_H */