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https://github.com/zeldaret/tp
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d_kankyo debug work (#2918)
* Global: Define DEBUG as 0 if not already defined * Clean up DEBUG-guarded code * d_kankyo debug almost matching
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@@ -556,10 +556,10 @@ void dGrass_packet_c::draw() {
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f32 sp58 = 1.0f - temp_f27;
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temp_f27 += 0.5f * sp58;
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J3DLightInfo& sp40 = sp44->mLights[0].getLightInfo();
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sp98.r = sp40.mColor.r * temp_f27;
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sp98.g = sp40.mColor.g * temp_f27;
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sp98.b = sp40.mColor.b * temp_f27;
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J3DLightInfo* sp40 = sp44->mLights[0].getLightInfo();
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sp98.r = sp40->mColor.r * temp_f27;
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sp98.g = sp40->mColor.g * temp_f27;
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sp98.b = sp40->mColor.b * temp_f27;
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sp98.a = var_f29;
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if (memcmp(dComIfGp_getStartStageName(), "D_MN01", 6) == 0) {
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@@ -329,12 +329,11 @@ int dEvent_manager_c::create() {
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}
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bool dEvent_manager_c::setObjectArchive(char* arcname) {
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char* rt = NULL;
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void* rt = NULL;
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if (arcname != NULL) {
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char* res = (char*)dComIfG_getObjectRes(arcname, DataFileName);
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rt = res;
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int base_status = mEventList[BASE_ACTOR].init(res, -1);
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rt = dComIfG_getObjectRes(arcname, DataFileName);
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int base_status = mEventList[BASE_ACTOR].init((char*)rt, -1);
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#if DEBUG
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if (base_status) {
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@@ -1382,7 +1381,8 @@ fopAc_ac_c* dEvent_manager_c::specialCast_Shutter(s16 actorName, BOOL param_1) {
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shutterActor = fopAcM_Search((fopAcIt_JudgeFunc)findShutterCallBack, &prms);
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if (shutterActor != NULL && param_1) {
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cXyz goal(shutterActor->home.pos);
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s16 angle = prms.actor->home.angle.y + 0x8000;
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s16 angle = prms.actor->home.angle.y;
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angle = angle + 0x8000;
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goal.x += cM_ssin(angle) * 100;
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goal.z += cM_scos(angle) * 100;
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+3612
-464
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