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Update to objdiff 3.5.0 (#2980)
* Update to objdiff 3.5.0 * Fix symbols being in .data instead of .rodata for Wii/Shield
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@@ -47,7 +47,7 @@ struct J3DTransformInfo {
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extern J3DTransformInfo const j3dDefaultTransformInfo;
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extern Vec const j3dDefaultScale;
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extern Mtx const j3dDefaultMtx;
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extern f32 PSMulUnit01[];
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extern f32 const PSMulUnit01[];
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void J3DGQRSetup7(u32 param_0, u32 param_1, u32 param_2, u32 param_3);
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void J3DCalcBBoardMtx(f32 (*)[4]);
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