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Update to objdiff 3.5.0 (#2980)
* Update to objdiff 3.5.0 * Fix symbols being in .data instead of .rodata for Wii/Shield
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@@ -115,7 +115,7 @@ public:
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bool checkBoomWindTgTimer() { return mBoomWindTgTimer == 0; }
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static procFunc mFuncPtr[];
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static dCcD_SrcCyl m_cyl_src;
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static const dCcD_SrcCyl m_cyl_src;
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static s32 m_timer_max;
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/* 0x92C */ s16 field_0x92c;
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