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f_op_scene_pause OK
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@@ -1,7 +1,13 @@
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#ifndef F_F_FOP_SCENE_PAUSE_H_
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#define F_F_FOP_SCENE_PAUSE_H_
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#ifndef F_F_OP_SCENE_PAUSE_H_
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#define F_F_OP_SCENE_PAUSE_H_
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struct scene_class;
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#include "dolphin/types.h"
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class scene_class {
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public:
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/* 0x00 */ u8 field_0x00[0x2c];
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/* 0x2C */ int* field_0x2C;
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};
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int fopScnPause_Enable(scene_class* pScene);
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int fopScnPause_Disable(scene_class* pScene);
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