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d_a_obj_metalbox matching (#2333)
* Started work on d_a_obj_stick * Lots of green * Fixed mAcch vtable * Only missing switch/if problem in create * All green * Set stick matching * Cleanup * Addressed PR comments * Reset vscode config * d_a_ob_metalbox mostly complete * Completed d_a_obj_metalbox * Addressed PR issues
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@@ -2,6 +2,9 @@
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#define D_A_OBJ_METALBOX_H
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_bg_s_movebg_actor.h"
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#include "d/d_bg_s_acch.h"
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#include "d/d_cc_d.h"
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/**
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* @ingroup actors-objects
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@@ -11,19 +14,24 @@
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* @details
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*
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*/
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class daObjMBox_c : public fopAc_ac_c {
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class daObjMBox_c : public dBgS_MoveBgActor {
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private:
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/* 0x5a0 */ request_of_phase_process_class mPhase;
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/* 0x5a8 */ J3DModel* mpModel;
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/* 0x5ac */ dBgS_ObjAcch mAcch;
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/* 0x784 */ dBgS_AcchCir mAcchCir;
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/* 0x7c4 */ dCcD_Stts mStts;
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/* 0x7e4 */ dCcD_Cyl mCyl;
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/* 0x904 */ u8 field_0x804[0x944 - 0x93c];
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public:
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/* 80592E98 */ void initBaseMtx();
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/* 80592ED4 */ void setBaseMtx();
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/* 80592F48 */ void Create();
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/* 80592FD4 */ void CreateHeap();
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/* 80593044 */ void create();
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/* 805932C4 */ void Execute(f32 (**)[3][4]);
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/* 805932F0 */ void Draw();
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/* 80593394 */ void Delete();
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private:
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/* 0x568 */ u8 field_0x568[0x944 - 0x568];
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/* 80592F48 */ int Create();
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/* 80592FD4 */ int CreateHeap();
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/* 80593044 */ int create();
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/* 805932C4 */ int Execute(f32 (**)[3][4]);
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/* 805932F0 */ int Draw();
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/* 80593394 */ int Delete();
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};
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STATIC_ASSERT(sizeof(daObjMBox_c) == 0x944);
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