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d_a_e_wb equivalent (#2667)
* Some work d_a_e_wb * Match more in e_wb * d_a_e_wb equivalent
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@@ -696,7 +696,7 @@ static void ride_off(e_rd_class* i_this) {
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}
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bullbo->mActionID = 7;
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bullbo->field_0x69a = cM_rndF(30.0f) + 80.0f;
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bullbo->field_0x698[1] = cM_rndF(30.0f) + 80.0f;
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}
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}
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@@ -4145,7 +4145,7 @@ static void damage_check(e_rd_class* i_this) {
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}
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uVar1 = 3;
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bullbo_p->field_0x69e = 100;
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bullbo_p->field_0x698[3] = 100;
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dComIfGs_onSaveDunSwitch(7);
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} else {
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uVar1 = 2;
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@@ -7011,7 +7011,7 @@ static void coach_game_actor_set(e_rd_class* i_this) {
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}
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}
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static s8 gap_05_000002E8_bss;
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static s8 instanceCount;
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/* 80516B04-805171FC 012184 06F8+00 1/1 0/0 0/0 .text useHeapInit__FP10fopAc_ac_c */
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static int useHeapInit(fopAc_ac_c* a_this) {
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@@ -7419,8 +7419,8 @@ static cPhs__Step daE_RD_Create(fopAc_ac_c* a_this) {
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i_this->field_0x1100.Set(at_sph_src);
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i_this->field_0x1100.SetStts(&i_this->mStts);
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i_this->field_0x970 = gap_05_000002E8_bss | (u16)(cM_rndF(65535.0f)) & 0xFF00;
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gap_05_000002E8_bss++;
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i_this->field_0x970 = instanceCount | (u16)(cM_rndF(65535.0f)) & 0xFF00;
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instanceCount++;
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i_this->mSound.init(&a_this->current.pos, &a_this->eyePos, 3, 1);
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+2824
-483
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