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J3D debug work (#2949)
* J3D debug work * Clean up JSystem GXColor ctors, remove a couple fakematches * Update symbols.txt * Fix res include syntax * Remove fakematch that isn't necessary anymore * Fix some Shield regressions
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@@ -239,7 +239,7 @@ enum J3DModelLoaderFlagTypes {
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J3DMLF_Material_Color_AmbientOn = 0x80000000
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};
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static inline u32 getMdlDataFlag_TevStageNum(u32 flags) { return (flags >> 0x10) & 0x1f; }
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static inline u32 getMdlDataFlag_TevStageNum(u32 flags) { return (flags & 0x001f0000) >> 0x10; }
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static inline u32 getMdlDataFlag_TexGenFlag(u32 flags) { return flags & 0x0c000000; }
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static inline u32 getMdlDataFlag_ColorFlag(u32 flags) { return flags & 0xc0000000; }
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static inline u32 getMdlDataFlag_PEFlag(u32 flags) { return flags & 0x30000000; }
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