J3D debug work (#2949)

* J3D debug work

* Clean up JSystem GXColor ctors, remove a couple fakematches

* Update symbols.txt

* Fix res include syntax

* Remove fakematch that isn't necessary anymore

* Fix some Shield regressions
This commit is contained in:
LagoLunatic
2025-12-13 00:04:03 -05:00
committed by GitHub
parent 7e514502d2
commit 1b8ea3206d
24 changed files with 307 additions and 211 deletions
+2 -2
View File
@@ -1069,8 +1069,8 @@ int daArrow_c::draw() {
return TRUE;
}
static const GXColorS10 tmpColor = {0, 0, 0};
J3DGXColorS10 color = (tmpColor);
static const GXColorS10 tmpColor = {0x00, 0x00, 0x00, 0x00};
J3DGXColorS10 color = tmpColor;
daAlink_c* link = daAlink_getAlinkActorClass();
if (fopAcM_GetParam(this) == 0 && field_0x940 != 0) {