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begin adding d_com_inf_game, add include guards to headers
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@@ -1,3 +1,6 @@
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#ifndef D_FILE_SEL_INFO_H_
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#define D_FILE_SEL_INFO_H_
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#include "JSystem/J2DGraph/J2DScreen/J2DScreen.h"
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#include "JSystem/JKernel/JKRArchive/JKRArchive.h"
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#include "JSystem/JUtility/JUTFont/JUTFont.h"
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@@ -44,3 +47,5 @@ class dFile_info_c {
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char* play_time;
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char* unk56;
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};
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#endif
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