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https://github.com/zeldaret/tp
synced 2026-08-02 00:24:25 -04:00
begin adding d_com_inf_game, add include guards to headers
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@@ -1,3 +1,6 @@
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#ifndef D_SAVE_H_
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#define D_SAVE_H_
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#include "dolphin/types.h"
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#define MAX_BOTTLES 4
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#define MAX_ITEM_SLOTS 24
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@@ -409,10 +412,10 @@ class dSv_player_config_c {
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class dSv_player_c {
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public:
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void init(void);
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inline dSv_player_info_c& getPlayerInfo() {
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dSv_player_info_c& getPlayerInfo() {
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return player_info;
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}
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inline dSv_player_status_a_c getPlayerStatusA() {
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dSv_player_status_a_c getPlayerStatusA() {
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return player_status_a;
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}
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@@ -661,4 +664,6 @@ class dSv_info_c {
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dSv_restart_c restart;
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dSv_event_c events;
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dSv_turnRestart_c turn_restart;
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};
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};
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#endif
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@@ -1,3 +1,6 @@
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#ifndef D_SAVE_HIO_H_
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#define D_SAVE_HIO_H_
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#include "dolphin/types.h"
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struct dSvBit_childSwPerfectionHIO_c_vtable {
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@@ -17,3 +20,4 @@ class dSvBit_childSwPerfectionHIO_c {
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u8 unk0[10];
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};
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#endif
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