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begin adding d_com_inf_game, add include guards to headers
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@@ -1,3 +1,6 @@
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#ifndef D_SAVE_HIO_H_
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#define D_SAVE_HIO_H_
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#include "dolphin/types.h"
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struct dSvBit_childSwPerfectionHIO_c_vtable {
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@@ -17,3 +20,4 @@ class dSvBit_childSwPerfectionHIO_c {
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u8 unk0[10];
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};
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#endif
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