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some c_m3d (#97)
* decompiled some bgs_chk funcs * c_m3d_g * c_math progress * remove duplicate SComponent headers * move some variables and decompile a function * some inlined from debug * cM3d_2PlaneLinePosNearPos * fix fabsf and decompile cM3d_CrawVec * format * cleanup * more cleanup Co-authored-by: Pheenoh <pheenoh@gmail.com>
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@@ -1,7 +1,7 @@
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#ifndef D_COM_INF_GAME_H_
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#define D_COM_INF_GAME_H_
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#include "SComponent/c_xyz/c_xyz.h"
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#include "SComponent/c_xyz.h"
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#include "d/d_attention/d_attention.h"
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#include "d/d_bg/d_bg_s/d_bg_s.h"
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#include "d/d_bg/d_bg_w/d_bg_w_base/d_bg_w_base.h"
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