some c_m3d (#97)

* decompiled some bgs_chk funcs

* c_m3d_g

* c_math progress

* remove duplicate SComponent headers

* move some variables and decompile a function

* some inlined from debug

* cM3d_2PlaneLinePosNearPos

* fix fabsf and decompile cM3d_CrawVec

* format

* cleanup

* more cleanup

Co-authored-by: Pheenoh <pheenoh@gmail.com>
This commit is contained in:
lepelog
2021-01-26 23:48:47 +01:00
committed by GitHub
parent b8d0da505d
commit 1e105b87f1
135 changed files with 1022 additions and 2738 deletions
+1 -1
View File
@@ -5173,7 +5173,7 @@ void setCameraInWaterDepth__11Z2StatusMgrFf(void);
void mDoCPd_c_NS_getTrigA(void);
void dCamSetup_c_NS_PlayerHideDist(void);
void preparation(void);
void cM3dGLin_NS_dtor(void);
void __dt__8cM3dGLinFv(void);
void dCamSetup_c_NS_CheckLatitudeRange(void);
void daPy_py_c_NS_checkGoronSideMove(void);
void dComIfGp_getAttention(void);