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some c_m3d (#97)
* decompiled some bgs_chk funcs * c_m3d_g * c_math progress * remove duplicate SComponent headers * move some variables and decompile a function * some inlined from debug * cM3d_2PlaneLinePosNearPos * fix fabsf and decompile cM3d_CrawVec * format * cleanup * more cleanup Co-authored-by: Pheenoh <pheenoh@gmail.com>
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@@ -5173,7 +5173,7 @@ void setCameraInWaterDepth__11Z2StatusMgrFf(void);
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void mDoCPd_c_NS_getTrigA(void);
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void dCamSetup_c_NS_PlayerHideDist(void);
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void preparation(void);
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void cM3dGLin_NS_dtor(void);
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void __dt__8cM3dGLinFv(void);
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void dCamSetup_c_NS_CheckLatitudeRange(void);
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void daPy_py_c_NS_checkGoronSideMove(void);
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void dComIfGp_getAttention(void);
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