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some c_m3d (#97)
* decompiled some bgs_chk funcs * c_m3d_g * c_math progress * remove duplicate SComponent headers * move some variables and decompile a function * some inlined from debug * cM3d_2PlaneLinePosNearPos * fix fabsf and decompile cM3d_CrawVec * format * cleanup * more cleanup Co-authored-by: Pheenoh <pheenoh@gmail.com>
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@@ -2,6 +2,10 @@
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#include "SComponent/c_bg_s_lin_chk.h"
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// additional symbols needed for c_bg_s_lin_chk.cpp
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// autogenerated by split.py v0.3 at 2021-01-01 12:56:44.686018
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extern u8 lbl_803C3FA8;
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// __ct__11cBgS_LinChkFv
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// cBgS_LinChk::cBgS_LinChk(void)
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asm cBgS_LinChk::cBgS_LinChk(void) {
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