Consistent cull_box struct usage (#2905)

* consistent cullbox usage

* d_a_obj_waterPillar debug work so its not a regression
This commit is contained in:
Niklas Bauer
2025-12-02 19:34:19 +01:00
committed by GitHub
parent ffc86e0412
commit 2260191fe6
30 changed files with 128 additions and 115 deletions
+3 -3
View File
@@ -54,7 +54,7 @@ void daObjFallObj_c::setBaseMtx() {
static char* l_arcName = "K_drock00";
static Vec l_cull_box[2] = {
static cull_box l_cull_box = {
{-200.0f, -10000.0f, -200.0f},
{200.0f, 600.0f, 200.0f},
};
@@ -74,8 +74,8 @@ int daObjFallObj_c::Create() {
mFallTime = getFallTime();
initBaseMtx();
fopAcM_SetMtx(this, mMtx);
fopAcM_setCullSizeBox(this, l_cull_box[0].x, l_cull_box[0].y, l_cull_box[0].z, l_cull_box[1].x,
l_cull_box[1].y, l_cull_box[1].z);
fopAcM_setCullSizeBox(this, l_cull_box.min.x, l_cull_box.min.y, l_cull_box.min.z, l_cull_box.max.x,
l_cull_box.max.y, l_cull_box.max.z);
fopAcM_SetGravity(this, -6.0f);
mSoundObj.init(&current.pos, 1);
return 1;