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https://github.com/zeldaret/tp
synced 2026-06-08 12:27:18 -04:00
start shield final config (#2726)
* checkpoint * shield final half building
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@@ -15,6 +15,10 @@
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#include "f_op/f_op_scene_mng.h"
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#include "stdio.h"
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#if VERSION == VERSION_SHIELD
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#include "lingcod/lingcod.h"
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#endif
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/* 80032918-80032958 02D258 0040+00 4/4 0/0 0/0 .text dSv_item_rename__FUc */
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static u8 dSv_item_rename(u8 i_itemNo) {
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switch (i_itemNo) {
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@@ -1886,6 +1890,10 @@ int dSv_info_c::memory_to_card(char* card_ptr, int dataNum) {
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bool lantern_not_recovered = false;
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bool tmp_lantern_check = false;
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u16 current_lantern_oil = 0;
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#if VERSION == VERSION_SHIELD
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lingcod_revalidateNVSI();
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#endif
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// If haven't gotten then lantern back from the monkey
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if (!dComIfGs_isEventBit((u16)dSv_event_flag_c::saveBitLabels[226])) {
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