mirror of
https://github.com/zeldaret/tp
synced 2026-07-08 14:36:36 -04:00
d_a_e_dk matching (#2476)
This commit is contained in:
@@ -699,6 +699,7 @@ struct J3DBlend : public J3DBlendInfo {
|
||||
J3DBlend(J3DBlendInfo const& info) : J3DBlendInfo(info) {}
|
||||
|
||||
void setType(u8 i_type) { mType = i_type; }
|
||||
void setSrcFactor(u8 i_factor) { mSrcFactor = i_factor; }
|
||||
void setDstFactor(u8 i_factor) { mDstFactor = i_factor; }
|
||||
|
||||
GXBlendMode getBlendMode() const { return (GXBlendMode)mType; }
|
||||
|
||||
+16
-16
@@ -18,15 +18,15 @@
|
||||
*/
|
||||
class daE_DK_c : public fopEn_enemy_c {
|
||||
public:
|
||||
/* 806AA228 */ void draw();
|
||||
/* 806AA5C8 */ void setBck(int, u8, f32, f32);
|
||||
/* 806AA68C */ void setBckCore(int, u8, f32, f32);
|
||||
/* 806AA730 */ void setActionMode(int, int);
|
||||
/* 806AA228 */ int draw();
|
||||
/* 806AA5C8 */ void setBck(int i_resIndex, u8 i_attr, f32 i_morf, f32 i_rate);
|
||||
/* 806AA68C */ void setBckCore(int i_resIndex, u8 i_attr, f32 i_morf, f32 i_rate);
|
||||
/* 806AA730 */ void setActionMode(int i_actionMode, int i_moveMode);
|
||||
/* 806AA73C */ void damage_check();
|
||||
/* 806AA8B0 */ void checkPlayerSearch();
|
||||
/* 806AAB18 */ void checkPlayerAttack(f32);
|
||||
/* 806AA8B0 */ bool checkPlayerSearch();
|
||||
/* 806AAB18 */ int checkPlayerAttack(f32);
|
||||
/* 806AAC24 */ void checkWaterHeight();
|
||||
/* 806AAD68 */ void SphBgcCallBack(dBgS_SphChk*, cBgD_Vtx_t*, int, int, int, cM3dGPla*, void*);
|
||||
/* 806AAD68 */ static void SphBgcCallBack(dBgS_SphChk*, cBgD_Vtx_t*, int, int, int, cM3dGPla*, void*);
|
||||
/* 806AAE10 */ void setElectricEffect();
|
||||
/* 806AB054 */ void setCoreDeadEffect();
|
||||
/* 806AB158 */ void setBodyDeadEffect();
|
||||
@@ -39,10 +39,10 @@ public:
|
||||
/* 806AC390 */ void action();
|
||||
/* 806AC5BC */ void mtx_set();
|
||||
/* 806AC754 */ void cc_set();
|
||||
/* 806AC968 */ void execute();
|
||||
/* 806ACA10 */ void _delete();
|
||||
/* 806ACAA4 */ void CreateHeap();
|
||||
/* 806ACE14 */ void create();
|
||||
/* 806AC968 */ int execute();
|
||||
/* 806ACA10 */ int _delete();
|
||||
/* 806ACAA4 */ int CreateHeap();
|
||||
/* 806ACE14 */ int create();
|
||||
/* 806AD0AC */ daE_DK_c();
|
||||
|
||||
private:
|
||||
@@ -62,7 +62,7 @@ private:
|
||||
/* 0x690 */ u8 field_0x690;
|
||||
/* 0x691 */ u8 field_0x691;
|
||||
/* 0x692 */ u8 field_0x692;
|
||||
/* 0x694 */ s16 field_0x694;
|
||||
/* 0x694 */ u16 field_0x694;
|
||||
/* 0x698 */ s32 field_0x698;
|
||||
/* 0x69C */ s32 field_0x69c;
|
||||
/* 0x6A0 */ u8 field_0x6a0;
|
||||
@@ -82,9 +82,9 @@ private:
|
||||
/* 0x964 */ dCcD_Sph mSphere;
|
||||
/* 0xA9C */ dCcD_Sph mAtSphere;
|
||||
/* 0xBD4 */ dCcD_Sph mCoreSphere;
|
||||
/* 0xD0C */ dCcU_AtInfo field_0xd0c;
|
||||
/* 0xD30 */ u32 mEffects[6];
|
||||
/* 0xD48 */ u8 field_0xD48[0xD50 - 0xD48];
|
||||
/* 0xD0C */ dCcU_AtInfo mAtInfo;
|
||||
/* 0xD30 */ u32 mElectricEffects[6];
|
||||
/* 0xD48 */ u32 mDeadEffects[2];
|
||||
/* 0xD50 */ u8 mHIOInit;
|
||||
};
|
||||
|
||||
@@ -93,7 +93,7 @@ STATIC_ASSERT(sizeof(daE_DK_c) == 0xd54);
|
||||
class daE_DK_HIO_c : public JORReflexible {
|
||||
public:
|
||||
/* 806AA1EC */ daE_DK_HIO_c();
|
||||
/* 806AD490 */ virtual ~daE_DK_HIO_c();
|
||||
/* 806AD490 */ virtual ~daE_DK_HIO_c() {}
|
||||
|
||||
void genMessage(JORMContext*);
|
||||
|
||||
|
||||
+19
-19
@@ -3862,28 +3862,28 @@ inline void dComIfGp_clearMesgCameraAttrInfo() {
|
||||
g_dComIfG_gameInfo.play.clearMesgCamInfoBasicID();
|
||||
}
|
||||
|
||||
inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
|
||||
const dKy_tevstr_c* param_3, const csXyz* param_4,
|
||||
const cXyz* param_5, u8 param_6, dPa_levelEcallBack* param_7,
|
||||
inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* i_pos,
|
||||
const dKy_tevstr_c* param_3, const csXyz* i_rotation,
|
||||
const cXyz* i_scale, u8 i_alpha, dPa_levelEcallBack* param_7,
|
||||
s8 param_8, const GXColor* param_9, const GXColor* param_10,
|
||||
const cXyz* param_11) {
|
||||
return g_dComIfG_gameInfo.play.getParticle()->setNormal(
|
||||
param_0, param_1, param_2, param_3, param_4, param_5, param_6, param_7, param_8, param_9,
|
||||
param_0, param_1, i_pos, param_3, i_rotation, i_scale, i_alpha, param_7, param_8, param_9,
|
||||
param_10, param_11, 1.0f);
|
||||
}
|
||||
|
||||
inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
|
||||
const csXyz* param_3, const cXyz* param_4, u8 param_5,
|
||||
inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* i_pos,
|
||||
const csXyz* i_rotation, const cXyz* i_scale, u8 param_5,
|
||||
dPa_levelEcallBack* param_6, s8 param_7, const GXColor* param_8,
|
||||
const GXColor* param_9, const cXyz* param_10) {
|
||||
return g_dComIfG_gameInfo.play.getParticle()->setNormal(
|
||||
param_0, param_1, param_2, NULL, param_3, param_4, param_5, param_6, param_7, param_8,
|
||||
param_0, param_1, i_pos, NULL, i_rotation, i_scale, param_5, param_6, param_7, param_8,
|
||||
param_9, param_10, 1.0f);
|
||||
}
|
||||
|
||||
inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
|
||||
inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* i_pos,
|
||||
const dKy_tevstr_c* param_3) {
|
||||
return dComIfGp_particle_set(param_0, param_1, param_2, param_3, 0, 0, 0xFF, 0, 0xFFFFFFFF, 0,
|
||||
return dComIfGp_particle_set(param_0, param_1, i_pos, param_3, 0, 0, 0xFF, 0, 0xFFFFFFFF, 0,
|
||||
0, 0);
|
||||
}
|
||||
|
||||
@@ -3921,45 +3921,45 @@ inline JPABaseEmitter* dComIfGp_particle_set(u16 i_resID, const cXyz* i_pos,
|
||||
NULL, NULL);
|
||||
}
|
||||
|
||||
inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* param_2,
|
||||
inline u32 dComIfGp_particle_set(u32 param_0, u16 param_1, const cXyz* i_pos,
|
||||
const csXyz* param_3, const cXyz* param_4) {
|
||||
return dComIfGp_particle_set(param_0, param_1, param_2, param_3, param_4, 0xFF, NULL, -1, NULL,
|
||||
return dComIfGp_particle_set(param_0, param_1, i_pos, param_3, param_4, 0xFF, NULL, -1, NULL,
|
||||
NULL, NULL);
|
||||
}
|
||||
|
||||
inline u32 dComIfGp_particle_setColor(u32 param_0, u16 param_1, const cXyz* param_2,
|
||||
inline u32 dComIfGp_particle_setColor(u32 param_0, u16 param_1, const cXyz* i_pos,
|
||||
const dKy_tevstr_c* param_3, const GXColor* param_4,
|
||||
const GXColor* param_5, f32 param_6, u8 param_7,
|
||||
const csXyz* param_8, const cXyz* param_9,
|
||||
dPa_levelEcallBack* param_10, s8 param_11,
|
||||
const cXyz* param_12) {
|
||||
return g_dComIfG_gameInfo.play.getParticle()->setNormal(
|
||||
param_0, param_1, param_2, param_3, param_8, param_9, param_7, param_10, param_11, param_4,
|
||||
param_0, param_1, i_pos, param_3, param_8, param_9, param_7, param_10, param_11, param_4,
|
||||
param_5, param_12, param_6);
|
||||
}
|
||||
|
||||
inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param_1,
|
||||
inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* i_pos,
|
||||
const dKy_tevstr_c* param_2,
|
||||
const GXColor* param_3, const GXColor* param_4,
|
||||
f32 param_5, u8 param_6, const csXyz* param_7,
|
||||
const cXyz* param_8, dPa_levelEcallBack* param_9,
|
||||
s8 param_10, const cXyz* param_11) {
|
||||
return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_0, param_1, param_2, param_7,
|
||||
return g_dComIfG_gameInfo.play.getParticle()->setNormal(param_0, i_pos, param_2, param_7,
|
||||
param_8, param_6, param_9, param_10,
|
||||
param_3, param_4, param_11, param_5);
|
||||
}
|
||||
|
||||
inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* param_1,
|
||||
inline JPABaseEmitter* dComIfGp_particle_setColor(u16 param_0, const cXyz* i_pos,
|
||||
const dKy_tevstr_c* param_2,
|
||||
const GXColor* param_3, const GXColor* param_4,
|
||||
f32 param_5, u8 param_6) {
|
||||
return dComIfGp_particle_setColor(param_0, param_1, param_2, param_3, param_4, param_5, param_6,
|
||||
return dComIfGp_particle_setColor(param_0, i_pos, param_2, param_3, param_4, param_5, param_6,
|
||||
NULL, NULL, NULL, -1, NULL);
|
||||
}
|
||||
|
||||
inline void dComIfGp_particle_setSimple(u16 param_0, cXyz* param_1, u8 param_2, _GXColor& param_3,
|
||||
inline void dComIfGp_particle_setSimple(u16 param_0, cXyz* i_pos, u8 param_2, _GXColor& param_3,
|
||||
_GXColor& param_4, int param_5, float param_6) {
|
||||
g_dComIfG_gameInfo.play.getParticle()->setSimple(param_0, param_1, 0, param_2, param_3, param_4,
|
||||
g_dComIfG_gameInfo.play.getParticle()->setSimple(param_0, i_pos, 0, param_2, param_3, param_4,
|
||||
param_5, param_6);
|
||||
}
|
||||
|
||||
|
||||
@@ -367,19 +367,19 @@ public:
|
||||
void forceOnEventMove(u32 param_0) { field_0x210.forceOnEventMove(param_0); }
|
||||
JPABaseEmitter* getEmitter(u32 param_0) { return field_0x210.getEmitter(param_0); }
|
||||
|
||||
u32 setNormal(u32 param_0, u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3,
|
||||
const csXyz* param_4, const cXyz* param_5, u8 param_6,
|
||||
dPa_levelEcallBack* param_7, s8 param_8, const GXColor* param_9,
|
||||
const GXColor* param_10, const cXyz* param_11, f32 param_12) {
|
||||
return set(param_0, 0, param_1, param_2, param_3, param_4, param_5, param_6, param_7,
|
||||
u32 setNormal(u32 param_0, u16 param_1, const cXyz* i_pos, const dKy_tevstr_c* param_3,
|
||||
const csXyz* i_rotation, const cXyz* i_scale, u8 i_alpha, dPa_levelEcallBack* param_7,
|
||||
s8 param_8, const GXColor* param_9, const GXColor* param_10, const cXyz* param_11,
|
||||
f32 param_12) {
|
||||
return set(param_0, 0, param_1, i_pos, param_3, i_rotation, i_scale, i_alpha, param_7,
|
||||
param_8, param_9, param_10, param_11, param_12);
|
||||
}
|
||||
|
||||
JPABaseEmitter* setNormal(u16 param_1, const cXyz* param_2, const dKy_tevstr_c* param_3,
|
||||
const csXyz* param_4, const cXyz* param_5, u8 param_6,
|
||||
JPABaseEmitter* setNormal(u16 param_1, const cXyz* i_pos, const dKy_tevstr_c* param_3,
|
||||
const csXyz* i_rotation, const cXyz* i_scale, u8 i_alpha,
|
||||
dPa_levelEcallBack* param_7, s8 param_8, const GXColor* param_9,
|
||||
const GXColor* param_10, const cXyz* param_11, f32 param_12) {
|
||||
return set(0, param_1, param_2, param_3, param_4, param_5, param_6, param_7, param_8,
|
||||
return set(0, param_1, i_pos, param_3, i_rotation, i_scale, i_alpha, param_7, param_8,
|
||||
param_9, param_10, param_11, param_12);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user