remove "duplicated" inlines (#2099)

* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes
This commit is contained in:
TakaRikka
2024-03-19 04:31:53 -07:00
committed by GitHub
parent 38e0f8927a
commit 25d51079a3
347 changed files with 3968 additions and 3888 deletions
+1 -1
View File
@@ -185,7 +185,7 @@ J3DJoint::J3DJoint() {
/* 8032F254-8032F3F8 329B94 01A4+00 0/0 1/1 0/0 .text entryIn__8J3DJointFv */
void J3DJoint::entryIn() {
MtxP anmMtx = j3dSys.getModel()->i_getAnmMtx(mJntNo);
MtxP anmMtx = j3dSys.getModel()->getAnmMtx(mJntNo);
j3dSys.getDrawBuffer(0)->setZMtx(anmMtx);
j3dSys.getDrawBuffer(1)->setZMtx(anmMtx);
for (J3DMaterial* mesh = mMesh; mesh != NULL;) {