remove "duplicated" inlines (#2099)

* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes
This commit is contained in:
TakaRikka
2024-03-19 04:31:53 -07:00
committed by GitHub
parent 38e0f8927a
commit 25d51079a3
347 changed files with 3968 additions and 3888 deletions
+3 -3
View File
@@ -222,7 +222,7 @@ bool DynamicModuleControl::do_load() {
s32 i = 0;
while (true) {
if (mModule != NULL) {
i_JKRFree(mModule);
JKRFree(mModule);
mModule = NULL;
}
char buffer[64];
@@ -340,7 +340,7 @@ BOOL DynamicModuleControl::do_load_async() {
*/
bool DynamicModuleControl::do_unload() {
if (mModule != NULL) {
i_JKRFree(mModule);
JKRFree(mModule);
mModule = NULL;
}
return true;
@@ -469,7 +469,7 @@ bool DynamicModuleControl::do_unlink() {
}
sAllocBytes = sAllocBytes - getModuleSize();
if (mBss != NULL) {
i_JKRFree(mBss);
JKRFree(mBss);
mBss = NULL;
}
do_unload();