remove "duplicated" inlines (#2099)

* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes
This commit is contained in:
TakaRikka
2024-03-19 04:31:53 -07:00
committed by GitHub
parent 38e0f8927a
commit 25d51079a3
347 changed files with 3968 additions and 3888 deletions
+2 -2
View File
@@ -229,9 +229,9 @@ asm int dJntCol_c::getHitmarkPosAndAngle(cXyz const* param_0, csXyz const* param
void dJntCol_c::setArrowPosAndAngle(cXyz const* param_0, cXyz const* i_srcPos, int i_anmMtxIdx,
cXyz* param_3, csXyz* i_arrowPosP) {
cXyz dst_pos;
mDoMtx_multVecSR(mModel->i_getAnmMtx(i_anmMtxIdx), i_srcPos, &dst_pos);
mDoMtx_multVecSR(mModel->getAnmMtx(i_anmMtxIdx), i_srcPos, &dst_pos);
i_arrowPosP->x = dst_pos.atan2sY_XZ();
i_arrowPosP->y = dst_pos.atan2sX_Z();
mDoMtx_multVec(mModel->i_getAnmMtx(i_anmMtxIdx), param_0, param_3);
mDoMtx_multVec(mModel->getAnmMtx(i_anmMtxIdx), param_0, param_3);
}