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synced 2026-06-24 09:41:32 -04:00
remove "duplicated" inlines (#2099)
* fix f_op_actor_mng inlines * fix f_pc inlines * fix d_a_alink weak func signatures * fix d_com_inf_game inlines * fix some more inlines * fix rest of player inlines * m_Do / JSystem inlines fixed * fix upstream changes
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@@ -651,7 +651,7 @@ u8 dMenu_Skill_c::getSkillNum() {
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u8 skillNum = 0;
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for (int i = 0; i < 7; i++) {
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if (i_dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[evt_id[i]])) {
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if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[evt_id[i]])) {
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skillNum++;
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}
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}
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