remove "duplicated" inlines (#2099)

* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes
This commit is contained in:
TakaRikka
2024-03-19 04:31:53 -07:00
committed by GitHub
parent 38e0f8927a
commit 25d51079a3
347 changed files with 3968 additions and 3888 deletions
+6 -6
View File
@@ -1111,11 +1111,11 @@ void jmessage_tReference::inputNumber() {
s16 new_input_val = input_val;
u8 max_figure = 0;
if (i_dComIfGs_getRupee() >= 1000) {
if (dComIfGs_getRupee() >= 1000) {
max_figure = 3;
} else if (i_dComIfGs_getRupee() >= 100) {
} else if (dComIfGs_getRupee() >= 100) {
max_figure = 2;
} else if (i_dComIfGs_getRupee() >= 10) {
} else if (dComIfGs_getRupee() >= 10) {
max_figure = 1;
}
@@ -1167,8 +1167,8 @@ void jmessage_tReference::inputNumber() {
new_input_val = 0;
}
if (new_input_val > i_dComIfGs_getRupee()) {
new_input_val = i_dComIfGs_getRupee();
if (new_input_val > dComIfGs_getRupee()) {
new_input_val = dComIfGs_getRupee();
}
if (new_input_val != input_val) {
@@ -1864,7 +1864,7 @@ bool jmessage_tMeasureProcessor::do_tag(u32 i_tag, void const* i_data, u32 i_siz
dMsgUnit_setTag(0x10000, dComIfGp_getNeedLightDropNum(), buffer_0);
break;
case 6:
dMsgUnit_setTag(6, 20 - i_dComIfGs_getEventReg(0xFF1F), buffer_0);
dMsgUnit_setTag(6, 20 - dComIfGs_getEventReg(0xFF1F), buffer_0);
break;
case 8:
dMsgUnit_setTag(9, (u32)dComIfGp_getMessageCountNumber(), buffer_0);